Add 'The Best Hero Classes to Lead Your Tower Rush Army'
parent
0b7e32668e
commit
a6dfc036ed
@ -0,0 +1,15 @@
|
||||
<br>Many modern iterations of the genre have introduced powerful 'Hero' or 'Commander' units to lead the charge.<br>
|
||||
<br>Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.<br>
|
||||
Heavy Melee Commanders
|
||||
<br>The most popular class for beginners is the heavy melee bruiser, designed to absorb insane amounts of punishment.<br>
|
||||
<br>You must carefully manage your resources, sacrificing early tower health to guarantee your hero reaches the enemy base.<br>
|
||||
Tanks are useless against flying swarms.Wait until they are surrounded to use the AoE attack.Use them defensively to absorb elite barbarian pushes.
|
||||
The Backline Tacticians
|
||||
<br>For players who prefer a more calculated, control-oriented playstyle, the ranged support hero is the ideal choice.<br>
|
||||
<br>You must constantly protect them with cheap cycle cards or defensive buildings like cannons and teslas.<br>
|
||||
RoleIdeal Deck TypeThe Archer QueenHog rider fast pushesHealerHeavy beatdown archetypes
|
||||
Choosing Your Leader
|
||||
<br>A comfortable player using an off-meta hero will always defeat a confused player using the 'best' character.<br>
|
||||
<br>Once you find the leader that clicks with your brain, stick with them and master every single interaction.<br>
|
||||
|
||||
If you have any thoughts relating to exactly where and how to use [tower rush](https://forgejo.rekallservices.com/cherylgrieve44), you can get hold of us at our own site.
|
||||
Loading…
Reference in New Issue