1 Mastering Kiting in Tower Rush
Alvin Bartos edited this page 1 month ago


In the higher echelons of competitive play, matches are rarely decided by raw card levels or simple deck synergy.

Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.
Mastering the Middle
This dual-tower targeting drastically reduces the time it takes to kill heavy tanks or fast-moving threats.

If you place your distraction too early, the enemy will ignore it and continue marching straight toward the lane tower.
The Ice Golem is the undisputed king of kiting.Some units 'see' further than others.Use ice or poison to maximize the time they spend walking. The Ultimate Distraction
This involves pulling an enemy unit from the left lane all the way across the center and into the right lane.

The enemy troops will chase the Ice Golem the entire way, taking massive damage from both towers without ever landing a single hit.
Unit Control MethodPlacement DetailDividing the SwarmForces the opponent to defend both lanes simultaneouslyBox DefenseThe units must spawn in a perfect circle around the threat to trap it Frustrating the Opponent
Watching your massive, expensive army get completely dismantled by a two-cost unit is incredibly demoralizing.

Master the kite, and you will master the game.

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