diff --git a/Understanding-Unit-Synergy-in-Tower-Rush-Combat.md b/Understanding-Unit-Synergy-in-Tower-Rush-Combat.md
new file mode 100644
index 0000000..e8f4258
--- /dev/null
+++ b/Understanding-Unit-Synergy-in-Tower-Rush-Combat.md
@@ -0,0 +1,16 @@
+
Unit synergy is the invisible force that makes a combination of weak troops utterly devastating when played correctly.
+
A well-synergized push forces the opponent to have the exact perfect counter, or they will lose their tower instantly.
+
By learning these fundamental pairings, you can begin constructing your own custom, unbeatable decks from scratch.
+Frontline and Backline Synergy
+
If the opponent fails to eliminate the backline support, their defensive structures will melt in mere seconds.
+
To execute this properly, you must deploy the tank far in the back to regenerate energy as it slowly walks forward.
+Use spells to eliminate their defensive buildings.Combine a flying dragon with ground archers.Timing is everything here.
+Spell Synergy and Bait Decks
+
Another high-level form of synergy revolves around forcing your opponent to waste their most important defensive spell.
+
Once they are out of cycle, your primary win condition will have a completely free path to their king tower.
+PlaystylePrimary SynergyLog BaitForcing out small spells to protect the Goblin BarrelHeavy PushUsing lightning to reset defensive inferno towers
+Finding Your Own Synergies
+
Nobody expects a bizarre combination of underused cards, and this element of surprise is a weapon in itself.
+
Mastering the delicate dance of unit synergy will make every match feel like a beautifully choreographed symphony of destruction.
+
+If you have any issues regarding wherever and how to use [tower rush](https://git.suo0.com/shielachowne61), you can call us at our own website.
\ No newline at end of file