Add 'Understanding Aggro Management in Tower Rush Scenarios'

master
Peter Kirklin 21 hours ago
commit dbbe893520

@ -0,0 +1,15 @@
<br>However, beneath the surface of this apparent chaos lies a rigid, highly predictable set of rules governing Artificial Intelligence.<br>
<br>Top-tier players use their deep understanding of aggro mechanics to lead enemy armies on wild goose chases around the map.<br>
The Concept of Sight Range
<br>When a unit is deployed or finishes destroying a target, it scans its specific sight range for the closest valid enemy.<br>
<br>Understanding exactly how many tiles a unit can 'see' allows you to place distractions at the absolute maximum possible distance.<br>
Use the arena tiles as a visual guide.If a unit is already locked onto a tower, it will ignore closer targets.Adjust your placements for air threats.
Advanced Aggro Tricks
<br>Large tanks have massive hitboxes, meaning melee defenders can attack them from slightly further away than smaller troops.<br>
<br>The physical mass of the tank will actually push the Miner backward, forcing him to lose range on the tower and retarget onto the tank.<br>
Targeting MechanicPlayer ActionProximity PriorityThe enemy will always hit the skeleton firstAggro Reset on StunIf an Inferno Tower locks onto your tank, stun it with a spell while placing a swarm nearby
Mastering the Grid
<br>Have a clanmate repeatedly send the same tank down the lane while you try to pull it to the center using different tiles.<br>
<br>You will no longer panic when a massive push approaches; you will simply calculate the optimal placement and watch the AI dance to your tune.<br>
In case you cherished this information in addition to you want to obtain more info relating to [tower rush](https://jcklick.com/read-blog/58_understanding-the-039-beatdown-039-archetype-in-tower-rush.html) generously check out the internet site.
Loading…
Cancel
Save