commit d581a55b9f658d55148650e4431c0bbe25db0bc2 Author: ronniewhitcomb Date: Wed Jul 15 14:58:21 2026 +0000 Add 'Mastering Kiting in Tower Rush' diff --git a/Mastering-Kiting-in-Tower-Rush.md b/Mastering-Kiting-in-Tower-Rush.md new file mode 100644 index 0000000..3911df1 --- /dev/null +++ b/Mastering-Kiting-in-Tower-Rush.md @@ -0,0 +1,15 @@ +
Instead, victory often hinges on micro-interactions: precise unit placements that manipulate the enemy AI.
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This article breaks down the advanced geometry and timing required to master this incredibly powerful defensive technique.
+The Center Pull +
By placing a cheap distraction precisely in the center, you force the enemy to walk towards it, taking fire from both of your towers simultaneously.
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To execute a center pull, you must wait until the enemy unit has fully crossed the bridge and established its path.
+It will walk away while being chased.Understand the AI vision mechanics.Create a deadly kill zone. +The Ultimate Distraction +
Once you master the center pull, you can move on to the incredibly complex lane swap maneuver.
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This technique can completely neutralize a ten-elixir push using only two elixir, creating the most massive positive trade possible in the game.
+ManeuverHow to Do ItTroop SplittingPlace multiple units exactly in the center so half walk left and half walk rightTrappingThe units must spawn in a perfect circle around the threat to trap it +The Psychological Impact +
Watching your massive, expensive army get completely dismantled by a two-cost unit is incredibly demoralizing.
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You dictate exactly where the enemy moves, effectively taking control of their army away from them.
+ +If you have any type of inquiries regarding where and how you can use [tower rush](https://git.pdy.ph/jeanettemallet), you can call us at our own site. \ No newline at end of file