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13 lines
305 B
C#
13 lines
305 B
C#
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3 years ago
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using UnityEngine;
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namespace Cinemachine
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{
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/// <summary>
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/// Internal container for CinemachineComponentBase. Does nothing but contain.
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/// </summary>
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[AddComponentMenu("")] // Don't display in add component menu
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public sealed class CinemachinePipeline : MonoBehaviour
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{
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}
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}
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