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3 years ago
Shader "Hidden/Alembic/MotionVectors"
{
SubShader
{
Pass
{
Name "MOTIONVECTORS"
Tags{ "LightMode" = "MotionVectors" }
Cull [_CullMode]
ZTest LEqual
ZWrite On
CGPROGRAM
#pragma vertex VertMotionVectors
#pragma fragment FragMotionVectors
#include "AlembicMotionVectors.cginc"
ENDCG
}
}
}