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19 lines
271 B
C#
19 lines
271 B
C#
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3 years ago
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using UnityEngine;
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namespace UnityEngine.Polybrush
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{
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/// <summary>
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/// How prefabs should be oriented when placed on a surface.
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/// </summary>
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internal enum PlacementDirection
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{
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SurfaceNormal,
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Up,
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Down,
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Left,
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Right,
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Forward,
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Backward
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}
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}
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