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43 lines
911 B
C#
43 lines
911 B
C#
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4 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using SiegeSong;
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namespace SiegeSong {
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public class OptionsListSelect : MonoBehaviour
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{
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public string[] Options;
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public int SelectedIndex;
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public Text TextDisplay;
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public void Start()
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{
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}
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public void Update()
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{
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}
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public void NextIndex()
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{
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if (SelectedIndex == Options.Length)
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SelectedIndex = 0;
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else
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SelectedIndex++;
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TextDisplay.text = Options[SelectedIndex];
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}
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public void PreviousIndex()
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{
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if (SelectedIndex == 0)
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SelectedIndex = Options.Length;
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else
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SelectedIndex--;
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TextDisplay.text = Options[SelectedIndex];
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}
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}
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}
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