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12096 lines
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12096 lines
300 KiB
Plaintext
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3 years ago
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text: LMB to shoot at the skeleton, RMB to rotate camera, R to rebuild
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--- !u!114 &781161133
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text: 'This scene demonstrates removing muscles from PuppetMaster using PuppetMaster.RemoveMuscleRecursive().
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|
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||
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The script in charge of the shooting is SkeletonShooter.cs on the "Main Camera"
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GameObject. Make sure to try different muscle remove modes on that component.
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Also take a look at Skeleton.cs on the "CowboyAnimationTarget" GameObject.
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PuppetMaster also supports joint breaking via joint break force/torque.'
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--- !u!4 &781161134
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--- !u!114 &1973626743
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