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14 lines
313 B
C#
14 lines
313 B
C#
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3 years ago
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using UnityEngine;
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namespace Gaia
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{
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public abstract class GaiaTaskBase
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{
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public bool TaskFinished = false;
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public float TaskWaitTime = 0.25f;
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public abstract void SetTaskTimer(float value);
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public abstract void DoTask();
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public abstract void FinishTask();
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}
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}
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