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15 lines
361 B
C#
15 lines
361 B
C#
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3 years ago
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namespace UnityEditor.U2D.Animation
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{
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internal interface ISelection<T>
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{
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int Count { get; }
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T activeElement { get; set; }
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T[] elements { get; set; }
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void Clear();
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void BeginSelection();
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void EndSelection(bool select);
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void Select(T element, bool select);
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bool Contains(T element);
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}
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}
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