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# ![Triangulate icon](images/icons/Object_Triangulate.png) Triangulate (Objects)
The __Triangulate__ action reduces all polygons to their base triangles. This creates a sharp, faceted appearance.
> **Tip**: You can also launch this action from the ProBuilder menu (**Tools** > **ProBuilder** > **Object** > **Triangulate**).
![Triangulate Object Example](images/TriangulateObject_Example.png)
> **Note:** To smooth some of the hard edges, you can [add and remove smoothing groups](workflow-edit-smoothing.md) across the faces of the Mesh.