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15 lines
243 B
C#
15 lines
243 B
C#
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3 years ago
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using System;
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namespace UnityEditor.ShaderGraph
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{
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static class EnumInfo<T> where T : Enum
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{
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public static T[] values;
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static EnumInfo()
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{
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values = (T[])Enum.GetValues(typeof(T));
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}
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}
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}
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