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19 lines
500 B
C#

3 years ago
namespace UnityEditor.TerrainTools
{
/// <summary>
/// An interface that represent the controller for rotating the brush.
/// </summary>
public interface IBrushRotationController : IBrushController
{
/// <summary>
/// Gets and sets the brush's rotation.
/// </summary>
float brushRotation { get; set; }
/// <summary>
/// Gets the current rotation of the brush.
/// </summary>
float currentRotation { get; }
}
}