Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.040070 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.26 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 4.296 seconds
Domain Reload Profiling:
ReloadAssembly (4297ms)
BeginReloadAssembly (289ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (84ms)
EndReloadAssembly (3809ms)
LoadAssemblies (192ms)
RebuildTransferFunctionScriptingTraits (1ms)
SetupTypeCache (634ms)
ReleaseScriptCaches (2ms)
RebuildScriptCaches (164ms)
SetupLoadedEditorAssemblies (2708ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (28ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (4ms)
BeforeProcessingInitializeOnLoad (140ms)
ProcessInitializeOnLoadAttributes (2476ms)
ProcessInitializeOnLoadMethodAttributes (46ms)
AfterProcessingInitializeOnLoad (12ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (11ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 7.58 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5608 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.039738 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 3.84 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 3.636 seconds
Domain Reload Profiling:
ReloadAssembly (3637ms)
BeginReloadAssembly (245ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (7ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (80ms)
EndReloadAssembly (3188ms)
LoadAssemblies (169ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (592ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (123ms)
SetupLoadedEditorAssemblies (2186ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (25ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (4ms)
BeforeProcessingInitializeOnLoad (132ms)
ProcessInitializeOnLoadAttributes (1962ms)
ProcessInitializeOnLoadMethodAttributes (47ms)
AfterProcessingInitializeOnLoad (14ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (14ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 3.63 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5606 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.054475 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 10.40 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 8.479 seconds
Domain Reload Profiling:
ReloadAssembly (8481ms)
BeginReloadAssembly (413ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (138ms)
EndReloadAssembly (7687ms)
LoadAssemblies (351ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1209ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (330ms)
SetupLoadedEditorAssemblies (5508ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (47ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (11ms)
BeforeProcessingInitializeOnLoad (215ms)
ProcessInitializeOnLoadAttributes (4965ms)
ProcessInitializeOnLoadMethodAttributes (213ms)
AfterProcessingInitializeOnLoad (54ms)
EditorAssembliesLoaded (2ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (60ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 13.23 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5606 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.062603 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 9.94 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 10.424 seconds
Domain Reload Profiling:
ReloadAssembly (10428ms)
BeginReloadAssembly (699ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (177ms)
EndReloadAssembly (8719ms)
LoadAssemblies (484ms)
RebuildTransferFunctionScriptingTraits (2ms)
SetupTypeCache (2050ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (564ms)
SetupLoadedEditorAssemblies (5341ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (67ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (10ms)
BeforeProcessingInitializeOnLoad (321ms)
ProcessInitializeOnLoadAttributes (4814ms)
ProcessInitializeOnLoadMethodAttributes (94ms)
AfterProcessingInitializeOnLoad (33ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 7.63 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5606 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.032064 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 11.10 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 11.609 seconds
Domain Reload Profiling:
ReloadAssembly (11611ms)
BeginReloadAssembly (588ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (23ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (182ms)
EndReloadAssembly (10491ms)
LoadAssemblies (431ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1954ms)
ReleaseScriptCaches (8ms)
RebuildScriptCaches (813ms)
SetupLoadedEditorAssemblies (6527ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (71ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (11ms)
BeforeProcessingInitializeOnLoad (611ms)
ProcessInitializeOnLoadAttributes (5671ms)
ProcessInitializeOnLoadMethodAttributes (127ms)
AfterProcessingInitializeOnLoad (33ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (24ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 10.06 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5606 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.035176 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 10.83 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 8.785 seconds
Domain Reload Profiling:
ReloadAssembly (8787ms)
BeginReloadAssembly (653ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (18ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (255ms)
EndReloadAssembly (7723ms)
LoadAssemblies (348ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1756ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (475ms)
SetupLoadedEditorAssemblies (4816ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (56ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (11ms)
BeforeProcessingInitializeOnLoad (334ms)
ProcessInitializeOnLoadAttributes (4297ms)
ProcessInitializeOnLoadMethodAttributes (88ms)
AfterProcessingInitializeOnLoad (29ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (22ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 8.37 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5606 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.030344 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 6.23 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 8.757 seconds
Domain Reload Profiling:
ReloadAssembly (8761ms)
BeginReloadAssembly (512ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (17ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (152ms)
EndReloadAssembly (7665ms)
LoadAssemblies (367ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1728ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (417ms)
SetupLoadedEditorAssemblies (4842ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (58ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (6ms)
BeforeProcessingInitializeOnLoad (352ms)
ProcessInitializeOnLoadAttributes (4262ms)
ProcessInitializeOnLoadMethodAttributes (89ms)
AfterProcessingInitializeOnLoad (69ms)
EditorAssembliesLoaded (4ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 8.89 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5606 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.023983 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 6.58 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 10.399 seconds
Domain Reload Profiling:
ReloadAssembly (10402ms)
BeginReloadAssembly (668ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (27ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (214ms)
EndReloadAssembly (9201ms)
LoadAssemblies (479ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (2107ms)
ReleaseScriptCaches (7ms)
RebuildScriptCaches (448ms)
SetupLoadedEditorAssemblies (5839ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (35ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (7ms)
BeforeProcessingInitializeOnLoad (197ms)
ProcessInitializeOnLoadAttributes (5441ms)
ProcessInitializeOnLoadMethodAttributes (125ms)
AfterProcessingInitializeOnLoad (32ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (98ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 7.50 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5606 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.025035 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 11.76 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 9.531 seconds
Domain Reload Profiling:
ReloadAssembly (9534ms)
BeginReloadAssembly (586ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (23ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (207ms)
EndReloadAssembly (8361ms)
LoadAssemblies (399ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1698ms)
ReleaseScriptCaches (7ms)
RebuildScriptCaches (321ms)
SetupLoadedEditorAssemblies (5626ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (59ms)
SetLoadedEditorAssemblies (3ms)
RefreshPlugins (12ms)
BeforeProcessingInitializeOnLoad (316ms)
ProcessInitializeOnLoadAttributes (5111ms)
ProcessInitializeOnLoadMethodAttributes (95ms)
AfterProcessingInitializeOnLoad (30ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 9.88 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5606 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.026034 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 3.29 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 3.812 seconds
Domain Reload Profiling:
ReloadAssembly (3814ms)
BeginReloadAssembly (289ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (96ms)
EndReloadAssembly (3300ms)
LoadAssemblies (200ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (654ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (134ms)
SetupLoadedEditorAssemblies (2231ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (27ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (3ms)
BeforeProcessingInitializeOnLoad (140ms)
ProcessInitializeOnLoadAttributes (2012ms)
ProcessInitializeOnLoadMethodAttributes (37ms)
AfterProcessingInitializeOnLoad (10ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (9ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 3.24 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5606 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.021438 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.26 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 8.680 seconds
Domain Reload Profiling:
ReloadAssembly (8684ms)
BeginReloadAssembly (433ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (138ms)
EndReloadAssembly (6450ms)
LoadAssemblies (353ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1108ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (260ms)
SetupLoadedEditorAssemblies (4573ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (47ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (5ms)
BeforeProcessingInitializeOnLoad (217ms)
ProcessInitializeOnLoadAttributes (4170ms)
ProcessInitializeOnLoadMethodAttributes (101ms)
AfterProcessingInitializeOnLoad (31ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (26ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 19.07 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5606 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.023520 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.15 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 9.373 seconds
Domain Reload Profiling:
ReloadAssembly (9376ms)
BeginReloadAssembly (644ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (19ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (153ms)
EndReloadAssembly (8221ms)
LoadAssemblies (529ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1824ms)
ReleaseScriptCaches (6ms)
RebuildScriptCaches (498ms)
SetupLoadedEditorAssemblies (5147ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (63ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (4ms)
BeforeProcessingInitializeOnLoad (363ms)
ProcessInitializeOnLoadAttributes (4592ms)
ProcessInitializeOnLoadMethodAttributes (93ms)
AfterProcessingInitializeOnLoad (29ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (23ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 7.01 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5606 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.034621 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 7.93 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 5.088 seconds
Domain Reload Profiling:
ReloadAssembly (5089ms)
BeginReloadAssembly (371ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (117ms)
EndReloadAssembly (4491ms)
LoadAssemblies (215ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (881ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (314ms)
SetupLoadedEditorAssemblies (2849ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (59ms)
SetLoadedEditorAssemblies (7ms)
RefreshPlugins (8ms)
BeforeProcessingInitializeOnLoad (180ms)
ProcessInitializeOnLoadAttributes (2509ms)
ProcessInitializeOnLoadMethodAttributes (66ms)
AfterProcessingInitializeOnLoad (20ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (17ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 6.34 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5606 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.028572 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 6.46 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 8.772 seconds
Domain Reload Profiling:
ReloadAssembly (8774ms)
BeginReloadAssembly (467ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (11ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (116ms)
EndReloadAssembly (7716ms)
LoadAssemblies (408ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1643ms)
ReleaseScriptCaches (15ms)
RebuildScriptCaches (286ms)
SetupLoadedEditorAssemblies (5089ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (55ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (7ms)
BeforeProcessingInitializeOnLoad (355ms)
ProcessInitializeOnLoadAttributes (4556ms)
ProcessInitializeOnLoadMethodAttributes (86ms)
AfterProcessingInitializeOnLoad (29ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (21ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 9.28 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5606 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.026182 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 3.79 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 4.045 seconds
Domain Reload Profiling:
ReloadAssembly (4046ms)
BeginReloadAssembly (392ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (18ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (128ms)
EndReloadAssembly (3427ms)
LoadAssemblies (269ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (681ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (131ms)
SetupLoadedEditorAssemblies (2261ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (28ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (4ms)
BeforeProcessingInitializeOnLoad (161ms)
ProcessInitializeOnLoadAttributes (2009ms)
ProcessInitializeOnLoadMethodAttributes (40ms)
AfterProcessingInitializeOnLoad (17ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (15ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 3.32 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5606 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.036514 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 3.62 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 4.960 seconds
Domain Reload Profiling:
ReloadAssembly (4961ms)
BeginReloadAssembly (355ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (94ms)
EndReloadAssembly (4366ms)
LoadAssemblies (260ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (779ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (159ms)
SetupLoadedEditorAssemblies (3096ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (33ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (4ms)
BeforeProcessingInitializeOnLoad (170ms)
ProcessInitializeOnLoadAttributes (2819ms)
ProcessInitializeOnLoadMethodAttributes (51ms)
AfterProcessingInitializeOnLoad (17ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (16ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 3.98 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5606 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.028360 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 3.09 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 3.376 seconds
Domain Reload Profiling:
ReloadAssembly (3378ms)
BeginReloadAssembly (402ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (11ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (149ms)
EndReloadAssembly (2760ms)
LoadAssemblies (186ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (597ms)
ReleaseScriptCaches (2ms)
RebuildScriptCaches (160ms)
SetupLoadedEditorAssemblies (1731ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (21ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (3ms)
BeforeProcessingInitializeOnLoad (119ms)
ProcessInitializeOnLoadAttributes (1542ms)
ProcessInitializeOnLoadMethodAttributes (30ms)
AfterProcessingInitializeOnLoad (15ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (11ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 3.34 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.023257 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 2.79 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 2.887 seconds
Domain Reload Profiling:
ReloadAssembly (2889ms)
BeginReloadAssembly (459ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (228ms)
EndReloadAssembly (2236ms)
LoadAssemblies (214ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (431ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (92ms)
SetupLoadedEditorAssemblies (1507ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (18ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (3ms)
BeforeProcessingInitializeOnLoad (110ms)
ProcessInitializeOnLoadAttributes (1333ms)
ProcessInitializeOnLoadMethodAttributes (33ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (9ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 2.74 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.036554 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.38 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 4.772 seconds
Domain Reload Profiling:
ReloadAssembly (4773ms)
BeginReloadAssembly (371ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (104ms)
EndReloadAssembly (4126ms)
LoadAssemblies (254ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (838ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (230ms)
SetupLoadedEditorAssemblies (2600ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (37ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (5ms)
BeforeProcessingInitializeOnLoad (183ms)
ProcessInitializeOnLoadAttributes (2316ms)
ProcessInitializeOnLoadMethodAttributes (43ms)
AfterProcessingInitializeOnLoad (15ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (12ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 6.33 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.041958 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 7.29 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 7.627 seconds
Domain Reload Profiling:
ReloadAssembly (7629ms)
BeginReloadAssembly (733ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (20ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (284ms)
EndReloadAssembly (6320ms)
LoadAssemblies (495ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1572ms)
ReleaseScriptCaches (5ms)
RebuildScriptCaches (357ms)
SetupLoadedEditorAssemblies (3750ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (67ms)
SetLoadedEditorAssemblies (3ms)
RefreshPlugins (8ms)
BeforeProcessingInitializeOnLoad (292ms)
ProcessInitializeOnLoadAttributes (3320ms)
ProcessInitializeOnLoadMethodAttributes (46ms)
AfterProcessingInitializeOnLoad (15ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (14ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 6.17 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.029686 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.94 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 7.229 seconds
Domain Reload Profiling:
ReloadAssembly (7232ms)
BeginReloadAssembly (1055ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (54ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (496ms)
EndReloadAssembly (5776ms)
LoadAssemblies (490ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1685ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (309ms)
SetupLoadedEditorAssemblies (3120ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (43ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (5ms)
BeforeProcessingInitializeOnLoad (173ms)
ProcessInitializeOnLoadAttributes (2795ms)
ProcessInitializeOnLoadMethodAttributes (77ms)
AfterProcessingInitializeOnLoad (24ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (23ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 9.30 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.034603 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 7.14 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 8.442 seconds
Domain Reload Profiling:
ReloadAssembly (8443ms)
BeginReloadAssembly (601ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (190ms)
EndReloadAssembly (7320ms)
LoadAssemblies (458ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1633ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (420ms)
SetupLoadedEditorAssemblies (4613ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (52ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (7ms)
BeforeProcessingInitializeOnLoad (344ms)
ProcessInitializeOnLoadAttributes (4105ms)
ProcessInitializeOnLoadMethodAttributes (78ms)
AfterProcessingInitializeOnLoad (24ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 7.02 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.045448 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.36 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 10.439 seconds
Domain Reload Profiling:
ReloadAssembly (10441ms)
BeginReloadAssembly (627ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (22ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (176ms)
EndReloadAssembly (8819ms)
LoadAssemblies (732ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (2087ms)
ReleaseScriptCaches (5ms)
RebuildScriptCaches (282ms)
SetupLoadedEditorAssemblies (5450ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (62ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (6ms)
BeforeProcessingInitializeOnLoad (316ms)
ProcessInitializeOnLoadAttributes (4946ms)
ProcessInitializeOnLoadMethodAttributes (91ms)
AfterProcessingInitializeOnLoad (26ms)
EditorAssembliesLoaded (2ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (22ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 88.81 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.047014 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 9.22 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 8.467 seconds
Domain Reload Profiling:
ReloadAssembly (8472ms)
BeginReloadAssembly (633ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (23ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (160ms)
EndReloadAssembly (7348ms)
LoadAssemblies (374ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1467ms)
ReleaseScriptCaches (8ms)
RebuildScriptCaches (321ms)
SetupLoadedEditorAssemblies (5006ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (59ms)
SetLoadedEditorAssemblies (3ms)
RefreshPlugins (9ms)
BeforeProcessingInitializeOnLoad (302ms)
ProcessInitializeOnLoadAttributes (4520ms)
ProcessInitializeOnLoadMethodAttributes (84ms)
AfterProcessingInitializeOnLoad (27ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (22ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 8.84 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.032537 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 16.78 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 11.562 seconds
Domain Reload Profiling:
ReloadAssembly (11564ms)
BeginReloadAssembly (864ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (19ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (226ms)
EndReloadAssembly (10026ms)
LoadAssemblies (450ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1901ms)
ReleaseScriptCaches (5ms)
RebuildScriptCaches (411ms)
SetupLoadedEditorAssemblies (6964ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (102ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (17ms)
BeforeProcessingInitializeOnLoad (738ms)
ProcessInitializeOnLoadAttributes (6032ms)
ProcessInitializeOnLoadMethodAttributes (58ms)
AfterProcessingInitializeOnLoad (15ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (16ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 6.47 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.035064 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 8.35 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 9.980 seconds
Domain Reload Profiling:
ReloadAssembly (9985ms)
BeginReloadAssembly (619ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (213ms)
EndReloadAssembly (8938ms)
LoadAssemblies (453ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1492ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (287ms)
SetupLoadedEditorAssemblies (6468ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (55ms)
SetLoadedEditorAssemblies (3ms)
RefreshPlugins (9ms)
BeforeProcessingInitializeOnLoad (304ms)
ProcessInitializeOnLoadAttributes (5907ms)
ProcessInitializeOnLoadMethodAttributes (149ms)
AfterProcessingInitializeOnLoad (35ms)
EditorAssembliesLoaded (6ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 5.85 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.044605 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 13.50 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 9.931 seconds
Domain Reload Profiling:
ReloadAssembly (9933ms)
BeginReloadAssembly (732ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (27ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (281ms)
EndReloadAssembly (8069ms)
LoadAssemblies (468ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (2300ms)
ReleaseScriptCaches (13ms)
RebuildScriptCaches (348ms)
SetupLoadedEditorAssemblies (4667ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (225ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (14ms)
BeforeProcessingInitializeOnLoad (536ms)
ProcessInitializeOnLoadAttributes (3767ms)
ProcessInitializeOnLoadMethodAttributes (89ms)
AfterProcessingInitializeOnLoad (34ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 5.74 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.036683 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 6.17 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 12.388 seconds
Domain Reload Profiling:
ReloadAssembly (12390ms)
BeginReloadAssembly (760ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (19ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (210ms)
EndReloadAssembly (10873ms)
LoadAssemblies (481ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1801ms)
ReleaseScriptCaches (5ms)
RebuildScriptCaches (421ms)
SetupLoadedEditorAssemblies (7849ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (70ms)
SetLoadedEditorAssemblies (6ms)
RefreshPlugins (6ms)
BeforeProcessingInitializeOnLoad (362ms)
ProcessInitializeOnLoadAttributes (7216ms)
ProcessInitializeOnLoadMethodAttributes (147ms)
AfterProcessingInitializeOnLoad (38ms)
EditorAssembliesLoaded (4ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 4.07 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.027454 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 3.40 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 4.526 seconds
Domain Reload Profiling:
ReloadAssembly (4527ms)
BeginReloadAssembly (294ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (7ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (82ms)
EndReloadAssembly (3927ms)
LoadAssemblies (246ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (696ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (121ms)
SetupLoadedEditorAssemblies (2768ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (32ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (4ms)
BeforeProcessingInitializeOnLoad (142ms)
ProcessInitializeOnLoadAttributes (2525ms)
ProcessInitializeOnLoadMethodAttributes (47ms)
AfterProcessingInitializeOnLoad (16ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (14ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 3.84 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.023427 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.22 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 6.978 seconds
Domain Reload Profiling:
ReloadAssembly (6980ms)
BeginReloadAssembly (414ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (7ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (139ms)
EndReloadAssembly (6218ms)
LoadAssemblies (345ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1121ms)
ReleaseScriptCaches (6ms)
RebuildScriptCaches (240ms)
SetupLoadedEditorAssemblies (4236ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (48ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (5ms)
BeforeProcessingInitializeOnLoad (288ms)
ProcessInitializeOnLoadAttributes (3789ms)
ProcessInitializeOnLoadMethodAttributes (80ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (23ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 13.98 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.037015 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 3.41 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 4.095 seconds
Domain Reload Profiling:
ReloadAssembly (4096ms)
BeginReloadAssembly (331ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (5ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (91ms)
EndReloadAssembly (3542ms)
LoadAssemblies (241ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (778ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (199ms)
SetupLoadedEditorAssemblies (2214ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (26ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (4ms)
BeforeProcessingInitializeOnLoad (161ms)
ProcessInitializeOnLoadAttributes (1962ms)
ProcessInitializeOnLoadMethodAttributes (50ms)
AfterProcessingInitializeOnLoad (10ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (21ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 3.13 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.023975 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 3.87 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 5.569 seconds
Domain Reload Profiling:
ReloadAssembly (5570ms)
BeginReloadAssembly (443ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (11ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (191ms)
EndReloadAssembly (4860ms)
LoadAssemblies (251ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (893ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (189ms)
SetupLoadedEditorAssemblies (3368ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (37ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (4ms)
BeforeProcessingInitializeOnLoad (277ms)
ProcessInitializeOnLoadAttributes (2959ms)
ProcessInitializeOnLoadMethodAttributes (72ms)
AfterProcessingInitializeOnLoad (18ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 6.41 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.057719 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.39 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 5.308 seconds
Domain Reload Profiling:
ReloadAssembly (5311ms)
BeginReloadAssembly (380ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (21ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (130ms)
EndReloadAssembly (4675ms)
LoadAssemblies (258ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (974ms)
ReleaseScriptCaches (6ms)
RebuildScriptCaches (289ms)
SetupLoadedEditorAssemblies (2841ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (34ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (6ms)
BeforeProcessingInitializeOnLoad (181ms)
ProcessInitializeOnLoadAttributes (2551ms)
ProcessInitializeOnLoadMethodAttributes (50ms)
AfterProcessingInitializeOnLoad (18ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (91ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 3.66 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.030120 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.96 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 7.294 seconds
Domain Reload Profiling:
ReloadAssembly (7297ms)
BeginReloadAssembly (451ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (20ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (138ms)
EndReloadAssembly (6471ms)
LoadAssemblies (473ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1196ms)
ReleaseScriptCaches (7ms)
RebuildScriptCaches (247ms)
SetupLoadedEditorAssemblies (4370ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (152ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (6ms)
BeforeProcessingInitializeOnLoad (251ms)
ProcessInitializeOnLoadAttributes (3856ms)
ProcessInitializeOnLoadMethodAttributes (78ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 7.78 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.027475 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 11.86 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 7.307 seconds
Domain Reload Profiling:
ReloadAssembly (7309ms)
BeginReloadAssembly (428ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (142ms)
EndReloadAssembly (6445ms)
LoadAssemblies (288ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1144ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (333ms)
SetupLoadedEditorAssemblies (4189ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (63ms)
SetLoadedEditorAssemblies (9ms)
RefreshPlugins (12ms)
BeforeProcessingInitializeOnLoad (262ms)
ProcessInitializeOnLoadAttributes (3743ms)
ProcessInitializeOnLoadMethodAttributes (76ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (22ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 8.18 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.018918 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 14.42 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 6.052 seconds
Domain Reload Profiling:
ReloadAssembly (6053ms)
BeginReloadAssembly (336ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (100ms)
EndReloadAssembly (5450ms)
LoadAssemblies (236ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1069ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (320ms)
SetupLoadedEditorAssemblies (3592ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (37ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (15ms)
BeforeProcessingInitializeOnLoad (195ms)
ProcessInitializeOnLoadAttributes (3197ms)
ProcessInitializeOnLoadMethodAttributes (129ms)
AfterProcessingInitializeOnLoad (18ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 7.86 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.020711 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 3.40 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 3.592 seconds
Domain Reload Profiling:
ReloadAssembly (3594ms)
BeginReloadAssembly (308ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (7ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (103ms)
EndReloadAssembly (3116ms)
LoadAssemblies (190ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (661ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (110ms)
SetupLoadedEditorAssemblies (2050ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (28ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (4ms)
BeforeProcessingInitializeOnLoad (128ms)
ProcessInitializeOnLoadAttributes (1820ms)
ProcessInitializeOnLoadMethodAttributes (53ms)
AfterProcessingInitializeOnLoad (18ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (17ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 3.34 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.026779 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 6.12 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 5.894 seconds
Domain Reload Profiling:
ReloadAssembly (5896ms)
BeginReloadAssembly (255ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (7ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (84ms)
EndReloadAssembly (5386ms)
LoadAssemblies (178ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (982ms)
ReleaseScriptCaches (6ms)
RebuildScriptCaches (724ms)
SetupLoadedEditorAssemblies (2574ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (35ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (6ms)
BeforeProcessingInitializeOnLoad (211ms)
ProcessInitializeOnLoadAttributes (2255ms)
ProcessInitializeOnLoadMethodAttributes (54ms)
AfterProcessingInitializeOnLoad (11ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (13ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 5.43 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.036278 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 2.96 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 3.073 seconds
Domain Reload Profiling:
ReloadAssembly (3074ms)
BeginReloadAssembly (188ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (5ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (62ms)
EndReloadAssembly (2736ms)
LoadAssemblies (217ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (795ms)
ReleaseScriptCaches (2ms)
RebuildScriptCaches (88ms)
SetupLoadedEditorAssemblies (1548ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (20ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (3ms)
BeforeProcessingInitializeOnLoad (146ms)
ProcessInitializeOnLoadAttributes (1340ms)
ProcessInitializeOnLoadMethodAttributes (29ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (9ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 2.93 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.018641 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.07 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 5.432 seconds
Domain Reload Profiling:
ReloadAssembly (5433ms)
BeginReloadAssembly (409ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (116ms)
EndReloadAssembly (4740ms)
LoadAssemblies (242ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (918ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (170ms)
SetupLoadedEditorAssemblies (3293ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (103ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (5ms)
BeforeProcessingInitializeOnLoad (192ms)
ProcessInitializeOnLoadAttributes (2926ms)
ProcessInitializeOnLoadMethodAttributes (47ms)
AfterProcessingInitializeOnLoad (18ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (16ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 7.24 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.022160 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 3.27 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 8.348 seconds
Domain Reload Profiling:
ReloadAssembly (8350ms)
BeginReloadAssembly (3131ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (7ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (832ms)
EndReloadAssembly (3789ms)
LoadAssemblies (2299ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (811ms)
ReleaseScriptCaches (6ms)
RebuildScriptCaches (166ms)
SetupLoadedEditorAssemblies (2507ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (29ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (3ms)
BeforeProcessingInitializeOnLoad (155ms)
ProcessInitializeOnLoadAttributes (2256ms)
ProcessInitializeOnLoadMethodAttributes (44ms)
AfterProcessingInitializeOnLoad (18ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (17ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 3.77 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.036915 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 3.96 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 3.209 seconds
Domain Reload Profiling:
ReloadAssembly (3210ms)
BeginReloadAssembly (498ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (209ms)
EndReloadAssembly (2532ms)
LoadAssemblies (168ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (522ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (96ms)
SetupLoadedEditorAssemblies (1685ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (24ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (4ms)
BeforeProcessingInitializeOnLoad (114ms)
ProcessInitializeOnLoadAttributes (1486ms)
ProcessInitializeOnLoadMethodAttributes (47ms)
AfterProcessingInitializeOnLoad (10ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (10ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 3.51 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.026363 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.51 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 5.856 seconds
Domain Reload Profiling:
ReloadAssembly (5857ms)
BeginReloadAssembly (297ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (7ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (102ms)
EndReloadAssembly (5237ms)
LoadAssemblies (211ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (724ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (207ms)
SetupLoadedEditorAssemblies (3833ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (42ms)
SetLoadedEditorAssemblies (6ms)
RefreshPlugins (6ms)
BeforeProcessingInitializeOnLoad (208ms)
ProcessInitializeOnLoadAttributes (3479ms)
ProcessInitializeOnLoadMethodAttributes (71ms)
AfterProcessingInitializeOnLoad (21ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (70ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 5.91 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.021743 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.87 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 4.605 seconds
Domain Reload Profiling:
ReloadAssembly (4607ms)
BeginReloadAssembly (293ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (89ms)
EndReloadAssembly (4041ms)
LoadAssemblies (203ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (967ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (197ms)
SetupLoadedEditorAssemblies (2444ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (39ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (5ms)
BeforeProcessingInitializeOnLoad (209ms)
ProcessInitializeOnLoadAttributes (2111ms)
ProcessInitializeOnLoadMethodAttributes (64ms)
AfterProcessingInitializeOnLoad (14ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (17ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 7.92 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5606 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.020483 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 3.50 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 2.844 seconds
Domain Reload Profiling:
ReloadAssembly (2845ms)
BeginReloadAssembly (242ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (80ms)
EndReloadAssembly (2450ms)
LoadAssemblies (147ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (462ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (105ms)
SetupLoadedEditorAssemblies (1667ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (22ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (4ms)
BeforeProcessingInitializeOnLoad (124ms)
ProcessInitializeOnLoadAttributes (1473ms)
ProcessInitializeOnLoadMethodAttributes (32ms)
AfterProcessingInitializeOnLoad (10ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (10ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 3.69 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.020211 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.51 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 3.862 seconds
Domain Reload Profiling:
ReloadAssembly (3863ms)
BeginReloadAssembly (240ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (76ms)
EndReloadAssembly (3408ms)
LoadAssemblies (168ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (679ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (125ms)
SetupLoadedEditorAssemblies (2328ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (27ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (6ms)
BeforeProcessingInitializeOnLoad (146ms)
ProcessInitializeOnLoadAttributes (2069ms)
ProcessInitializeOnLoadMethodAttributes (61ms)
AfterProcessingInitializeOnLoad (18ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (13ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 9.13 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.032418 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.26 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 7.262 seconds
Domain Reload Profiling:
ReloadAssembly (7264ms)
BeginReloadAssembly (352ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (113ms)
EndReloadAssembly (6545ms)
LoadAssemblies (267ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1150ms)
ReleaseScriptCaches (8ms)
RebuildScriptCaches (237ms)
SetupLoadedEditorAssemblies (4637ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (48ms)
SetLoadedEditorAssemblies (3ms)
RefreshPlugins (5ms)
BeforeProcessingInitializeOnLoad (311ms)
ProcessInitializeOnLoadAttributes (4166ms)
ProcessInitializeOnLoadMethodAttributes (77ms)
AfterProcessingInitializeOnLoad (26ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (25ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 6.80 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.050540 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 7.04 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 8.761 seconds
Domain Reload Profiling:
ReloadAssembly (8763ms)
BeginReloadAssembly (884ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (18ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (397ms)
EndReloadAssembly (7332ms)
LoadAssemblies (415ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1794ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (233ms)
SetupLoadedEditorAssemblies (4806ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (83ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (7ms)
BeforeProcessingInitializeOnLoad (428ms)
ProcessInitializeOnLoadAttributes (4172ms)
ProcessInitializeOnLoadMethodAttributes (88ms)
AfterProcessingInitializeOnLoad (24ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (19ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 8.30 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.042959 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 10.59 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 35.565 seconds
Domain Reload Profiling:
ReloadAssembly (35567ms)
BeginReloadAssembly (618ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (11ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (156ms)
EndReloadAssembly (34510ms)
LoadAssemblies (485ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (3968ms)
ReleaseScriptCaches (21ms)
RebuildScriptCaches (7545ms)
SetupLoadedEditorAssemblies (21492ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (79ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (11ms)
BeforeProcessingInitializeOnLoad (789ms)
ProcessInitializeOnLoadAttributes (20450ms)
ProcessInitializeOnLoadMethodAttributes (115ms)
AfterProcessingInitializeOnLoad (46ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (26ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 6.59 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.052331 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 7.50 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 7.015 seconds
Domain Reload Profiling:
ReloadAssembly (7017ms)
BeginReloadAssembly (286ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (74ms)
EndReloadAssembly (6353ms)
LoadAssemblies (238ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1046ms)
ReleaseScriptCaches (5ms)
RebuildScriptCaches (210ms)
SetupLoadedEditorAssemblies (4666ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (48ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (8ms)
BeforeProcessingInitializeOnLoad (286ms)
ProcessInitializeOnLoadAttributes (4231ms)
ProcessInitializeOnLoadMethodAttributes (71ms)
AfterProcessingInitializeOnLoad (20ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (25ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 7.29 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.046030 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.73 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 6.682 seconds
Domain Reload Profiling:
ReloadAssembly (6684ms)
BeginReloadAssembly (319ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (80ms)
EndReloadAssembly (5997ms)
LoadAssemblies (282ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1018ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (198ms)
SetupLoadedEditorAssemblies (4268ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (51ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (6ms)
BeforeProcessingInitializeOnLoad (261ms)
ProcessInitializeOnLoadAttributes (3798ms)
ProcessInitializeOnLoadMethodAttributes (124ms)
AfterProcessingInitializeOnLoad (25ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (24ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 6.47 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.047557 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 6.91 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 6.117 seconds
Domain Reload Profiling:
ReloadAssembly (6119ms)
BeginReloadAssembly (302ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (80ms)
EndReloadAssembly (5464ms)
LoadAssemblies (283ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1013ms)
ReleaseScriptCaches (6ms)
RebuildScriptCaches (211ms)
SetupLoadedEditorAssemblies (3744ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (46ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (7ms)
BeforeProcessingInitializeOnLoad (251ms)
ProcessInitializeOnLoadAttributes (3343ms)
ProcessInitializeOnLoadMethodAttributes (73ms)
AfterProcessingInitializeOnLoad (22ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 5.87 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.029448 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 9.26 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 6.210 seconds
Domain Reload Profiling:
ReloadAssembly (6212ms)
BeginReloadAssembly (310ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (80ms)
EndReloadAssembly (5568ms)
LoadAssemblies (292ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1053ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (250ms)
SetupLoadedEditorAssemblies (3797ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (44ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (9ms)
BeforeProcessingInitializeOnLoad (234ms)
ProcessInitializeOnLoadAttributes (3421ms)
ProcessInitializeOnLoadMethodAttributes (65ms)
AfterProcessingInitializeOnLoad (22ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (18ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 5.33 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.028737 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.49 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 6.069 seconds
Domain Reload Profiling:
ReloadAssembly (6071ms)
BeginReloadAssembly (291ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (83ms)
EndReloadAssembly (5414ms)
LoadAssemblies (249ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1066ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (208ms)
SetupLoadedEditorAssemblies (3662ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (66ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (5ms)
BeforeProcessingInitializeOnLoad (215ms)
ProcessInitializeOnLoadAttributes (3288ms)
ProcessInitializeOnLoadMethodAttributes (67ms)
AfterProcessingInitializeOnLoad (22ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 5.06 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.057569 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 12.20 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 7.137 seconds
Domain Reload Profiling:
ReloadAssembly (7180ms)
BeginReloadAssembly (564ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (262ms)
EndReloadAssembly (6200ms)
LoadAssemblies (369ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1140ms)
ReleaseScriptCaches (6ms)
RebuildScriptCaches (235ms)
SetupLoadedEditorAssemblies (4217ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (44ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (12ms)
BeforeProcessingInitializeOnLoad (367ms)
ProcessInitializeOnLoadAttributes (3688ms)
ProcessInitializeOnLoadMethodAttributes (79ms)
AfterProcessingInitializeOnLoad (24ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (16ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 5.21 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.109568 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 6.85 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 6.103 seconds
Domain Reload Profiling:
ReloadAssembly (6104ms)
BeginReloadAssembly (297ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (17ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (78ms)
EndReloadAssembly (5474ms)
LoadAssemblies (246ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1083ms)
ReleaseScriptCaches (6ms)
RebuildScriptCaches (196ms)
SetupLoadedEditorAssemblies (3765ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (72ms)
SetLoadedEditorAssemblies (4ms)
RefreshPlugins (7ms)
BeforeProcessingInitializeOnLoad (237ms)
ProcessInitializeOnLoadAttributes (3361ms)
ProcessInitializeOnLoadMethodAttributes (65ms)
AfterProcessingInitializeOnLoad (18ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (17ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 4.47 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.031451 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.77 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 6.499 seconds
Domain Reload Profiling:
ReloadAssembly (6500ms)
BeginReloadAssembly (301ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (77ms)
EndReloadAssembly (5870ms)
LoadAssemblies (243ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1078ms)
ReleaseScriptCaches (8ms)
RebuildScriptCaches (211ms)
SetupLoadedEditorAssemblies (4077ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (48ms)
SetLoadedEditorAssemblies (3ms)
RefreshPlugins (5ms)
BeforeProcessingInitializeOnLoad (228ms)
ProcessInitializeOnLoadAttributes (3692ms)
ProcessInitializeOnLoadMethodAttributes (79ms)
AfterProcessingInitializeOnLoad (22ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (21ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 4.00 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.026060 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 6.15 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 6.062 seconds
Domain Reload Profiling:
ReloadAssembly (6064ms)
BeginReloadAssembly (341ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (7ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (103ms)
EndReloadAssembly (5391ms)
LoadAssemblies (263ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1017ms)
ReleaseScriptCaches (7ms)
RebuildScriptCaches (267ms)
SetupLoadedEditorAssemblies (3671ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (47ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (6ms)
BeforeProcessingInitializeOnLoad (251ms)
ProcessInitializeOnLoadAttributes (3223ms)
ProcessInitializeOnLoadMethodAttributes (113ms)
AfterProcessingInitializeOnLoad (27ms)
EditorAssembliesLoaded (2ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 8.38 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.044994 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.95 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 6.123 seconds
Domain Reload Profiling:
ReloadAssembly (6125ms)
BeginReloadAssembly (314ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (81ms)
EndReloadAssembly (5528ms)
LoadAssemblies (316ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1062ms)
ReleaseScriptCaches (5ms)
RebuildScriptCaches (227ms)
SetupLoadedEditorAssemblies (3752ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (51ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (6ms)
BeforeProcessingInitializeOnLoad (224ms)
ProcessInitializeOnLoadAttributes (3364ms)
ProcessInitializeOnLoadMethodAttributes (83ms)
AfterProcessingInitializeOnLoad (21ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (21ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 6.34 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.046231 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 7.38 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 6.171 seconds
Domain Reload Profiling:
ReloadAssembly (6173ms)
BeginReloadAssembly (352ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (83ms)
EndReloadAssembly (5414ms)
LoadAssemblies (280ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (993ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (228ms)
SetupLoadedEditorAssemblies (3713ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (40ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (8ms)
BeforeProcessingInitializeOnLoad (268ms)
ProcessInitializeOnLoadAttributes (3288ms)
ProcessInitializeOnLoadMethodAttributes (66ms)
AfterProcessingInitializeOnLoad (41ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (33ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 6.06 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.027671 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 8.02 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 8.166 seconds
Domain Reload Profiling:
ReloadAssembly (8168ms)
BeginReloadAssembly (639ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (151ms)
EndReloadAssembly (7067ms)
LoadAssemblies (486ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1852ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (231ms)
SetupLoadedEditorAssemblies (4409ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (52ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (8ms)
BeforeProcessingInitializeOnLoad (246ms)
ProcessInitializeOnLoadAttributes (3990ms)
ProcessInitializeOnLoadMethodAttributes (95ms)
AfterProcessingInitializeOnLoad (17ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (21ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 7.45 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.037545 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 15.57 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 8.020 seconds
Domain Reload Profiling:
ReloadAssembly (8022ms)
BeginReloadAssembly (299ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (79ms)
EndReloadAssembly (7427ms)
LoadAssemblies (268ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1291ms)
ReleaseScriptCaches (11ms)
RebuildScriptCaches (555ms)
SetupLoadedEditorAssemblies (4607ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (97ms)
SetLoadedEditorAssemblies (3ms)
RefreshPlugins (16ms)
BeforeProcessingInitializeOnLoad (635ms)
ProcessInitializeOnLoadAttributes (3762ms)
ProcessInitializeOnLoadMethodAttributes (71ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (26ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 29.78 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)