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siege-song/Data/Logs/AssetImportWorker1-prev.log

165 lines
8.2 KiB
Plaintext

4 years ago
Using pre-set license
Built from '2021.2/staging' branch; Version is '2021.2.7f1 (6bd9e232123f) revision 7068130'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22000) 64bit Professional' Language: 'en' Physical Memory: 16262 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2021.2.7f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker1
-projectPath
D:/Unity/Games/Siege-Song/Data
4 years ago
-logFile
Logs/AssetImportWorker1.log
-srvPort
53916
Successfully changed project path to: D:/Unity/Games/Siege-Song/Data
D:/Unity/Games/Siege-Song/Data
4 years ago
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Default GameObject BitMask: Water already registered
Refreshing native plugins compatible for Editor in 692.47 ms, found 6 plugins.
4 years ago
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.2.7f1 (6bd9e232123f)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.2.7f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/Unity/Games/Siege-Song/Data/Assets
4 years ago
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
Vendor: NVIDIA
VRAM: 8088 MB
Driver: 27.21.14.5671
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.2.7f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.2.7f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.2.7f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56808
4 years ago
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.2.7f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.2.7f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
Registered in 0.016242 seconds.
4 years ago
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 627.38 ms, found 6 plugins.
4 years ago
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 2.150 seconds
4 years ago
Domain Reload Profiling:
ReloadAssembly (2152ms)
BeginReloadAssembly (185ms)
4 years ago
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
EndReloadAssembly (1759ms)
LoadAssemblies (182ms)
4 years ago
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (274ms)
4 years ago
ReleaseScriptCaches (0ms)
RebuildScriptCaches (71ms)
SetupLoadedEditorAssemblies (1259ms)
4 years ago
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (44ms)
4 years ago
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (628ms)
4 years ago
BeforeProcessingInitializeOnLoad (2ms)
ProcessInitializeOnLoadAttributes (441ms)
ProcessInitializeOnLoadMethodAttributes (143ms)
4 years ago
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Platform modules already initialized, skipping
Registering precompiled user dll's ...
Registered in 0.035080 seconds.
4 years ago
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
4 years ago
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 577.31 ms, found 6 plugins.
4 years ago
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 6.731 seconds
4 years ago
Domain Reload Profiling:
ReloadAssembly (6733ms)
BeginReloadAssembly (361ms)
4 years ago
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
4 years ago
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (74ms)
EndReloadAssembly (6037ms)
LoadAssemblies (411ms)
4 years ago
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (889ms)
4 years ago
ReleaseScriptCaches (2ms)
RebuildScriptCaches (349ms)
SetupLoadedEditorAssemblies (4311ms)
4 years ago
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (37ms)
4 years ago
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (577ms)
BeforeProcessingInitializeOnLoad (269ms)
ProcessInitializeOnLoadAttributes (3371ms)
4 years ago
ProcessInitializeOnLoadMethodAttributes (42ms)
AfterProcessingInitializeOnLoad (14ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (18ms)
4 years ago
Platform modules already initialized, skipping
========================================================================
Worker process is ready to serve import requests
4 years ago
Default GameObject BitMask: Water already registered
Launched and connected shader compiler UnityShaderCompiler.exe after 0.10 seconds
Refreshing native plugins compatible for Editor in 8.88 ms, found 6 plugins.
4 years ago
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5617 Unused Serialized files (Serialized files now loaded: 0)
Unloading 425 unused Assets / (126.9 MB). Loaded Objects now: 5795.
Memory consumption went from 417.7 MB to 290.8 MB.
Total: 42.107600 ms (FindLiveObjects: 1.133200 ms CreateObjectMapping: 1.018100 ms MarkObjects: 8.376800 ms DeleteObjects: 31.576900 ms)
4 years ago
AssetImportParameters requested are different than current active one (requested -> active):
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->