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29 lines
570 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using SiegeSong;
namespace SiegeSong
{
[System.Serializable]
public class SaveFile
{
public List<Statistics> Actors;
public List<WorldObject> WorldObjects;
//public TerrainDeformationList TerrainDeformationList;
//public FactionOperationList FactionOperationList;
//public QuestlineChoiceList QuestlineChoiceList;
public int Year;
public int Day;
public int Hour;
public int Minute;
}
}