Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 308.68 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.031905 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.41 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 8.462 seconds
Domain Reload Profiling:
ReloadAssembly (8648ms)
BeginReloadAssembly (1370ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (60ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (414ms)
EndReloadAssembly (6814ms)
LoadAssemblies (416ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1382ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (220ms)
SetupLoadedEditorAssemblies (4651ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (74ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (5ms)
BeforeProcessingInitializeOnLoad (255ms)
ProcessInitializeOnLoadAttributes (4226ms)
ProcessInitializeOnLoadMethodAttributes (70ms)
AfterProcessingInitializeOnLoad (19ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (16ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 4.04 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5667 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.028248 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 3.51 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 4.026 seconds
Domain Reload Profiling:
ReloadAssembly (4027ms)
BeginReloadAssembly (305ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (7ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (85ms)
EndReloadAssembly (3464ms)
LoadAssemblies (246ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (748ms)
ReleaseScriptCaches (2ms)
RebuildScriptCaches (121ms)
SetupLoadedEditorAssemblies (2273ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (32ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (4ms)
BeforeProcessingInitializeOnLoad (184ms)
ProcessInitializeOnLoadAttributes (1996ms)
ProcessInitializeOnLoadMethodAttributes (46ms)
AfterProcessingInitializeOnLoad (11ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (12ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 6.09 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.041263 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 3.89 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 5.008 seconds
Domain Reload Profiling:
ReloadAssembly (5012ms)
BeginReloadAssembly (451ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (156ms)
EndReloadAssembly (4174ms)
LoadAssemblies (262ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (811ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (150ms)
SetupLoadedEditorAssemblies (2861ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (35ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (4ms)
BeforeProcessingInitializeOnLoad (178ms)
ProcessInitializeOnLoadAttributes (2575ms)
ProcessInitializeOnLoadMethodAttributes (49ms)
AfterProcessingInitializeOnLoad (18ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (15ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 4.33 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.034573 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 3.44 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 3.123 seconds
Domain Reload Profiling:
ReloadAssembly (3124ms)
BeginReloadAssembly (255ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (74ms)
EndReloadAssembly (2651ms)
LoadAssemblies (174ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (556ms)
ReleaseScriptCaches (2ms)
RebuildScriptCaches (107ms)
SetupLoadedEditorAssemblies (1731ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (23ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (4ms)
BeforeProcessingInitializeOnLoad (109ms)
ProcessInitializeOnLoadAttributes (1528ms)
ProcessInitializeOnLoadMethodAttributes (34ms)
AfterProcessingInitializeOnLoad (32ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (11ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 3.21 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.074086 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.78 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 6.000 seconds
Domain Reload Profiling:
ReloadAssembly (6003ms)
BeginReloadAssembly (696ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (22ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (281ms)
EndReloadAssembly (4916ms)
LoadAssemblies (294ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1288ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (160ms)
SetupLoadedEditorAssemblies (3023ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (39ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (5ms)
BeforeProcessingInitializeOnLoad (205ms)
ProcessInitializeOnLoadAttributes (2658ms)
ProcessInitializeOnLoadMethodAttributes (97ms)
AfterProcessingInitializeOnLoad (17ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (16ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 12.61 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.031597 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 3.87 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 4.537 seconds
Domain Reload Profiling:
ReloadAssembly (4538ms)
BeginReloadAssembly (416ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (104ms)
EndReloadAssembly (3877ms)
LoadAssemblies (307ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (764ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (145ms)
SetupLoadedEditorAssemblies (2650ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (31ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (4ms)
BeforeProcessingInitializeOnLoad (157ms)
ProcessInitializeOnLoadAttributes (2393ms)
ProcessInitializeOnLoadMethodAttributes (48ms)
AfterProcessingInitializeOnLoad (15ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (17ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 5.49 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.089971 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 7.76 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 7.017 seconds
Domain Reload Profiling:
ReloadAssembly (7020ms)
BeginReloadAssembly (846ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (27ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (361ms)
EndReloadAssembly (5874ms)
LoadAssemblies (364ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1492ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (215ms)
SetupLoadedEditorAssemblies (3466ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (61ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (8ms)
BeforeProcessingInitializeOnLoad (331ms)
ProcessInitializeOnLoadAttributes (2996ms)
ProcessInitializeOnLoadMethodAttributes (50ms)
AfterProcessingInitializeOnLoad (18ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (15ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 3.96 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.035315 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 6.07 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 6.598 seconds
Domain Reload Profiling:
ReloadAssembly (6600ms)
BeginReloadAssembly (450ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (142ms)
EndReloadAssembly (5751ms)
LoadAssemblies (311ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1187ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (206ms)
SetupLoadedEditorAssemblies (3906ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (117ms)
SetLoadedEditorAssemblies (3ms)
RefreshPlugins (6ms)
BeforeProcessingInitializeOnLoad (222ms)
ProcessInitializeOnLoadAttributes (3474ms)
ProcessInitializeOnLoadMethodAttributes (65ms)
AfterProcessingInitializeOnLoad (19ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (19ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 4.58 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.096894 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 6.23 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 6.664 seconds
Domain Reload Profiling:
ReloadAssembly (6665ms)
BeginReloadAssembly (448ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (121ms)
EndReloadAssembly (5953ms)
LoadAssemblies (221ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1610ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (197ms)
SetupLoadedEditorAssemblies (3738ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (42ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (6ms)
BeforeProcessingInitializeOnLoad (221ms)
ProcessInitializeOnLoadAttributes (3374ms)
ProcessInitializeOnLoadMethodAttributes (73ms)
AfterProcessingInitializeOnLoad (20ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (21ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 6.11 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.040371 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 6.68 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 10.465 seconds
Domain Reload Profiling:
ReloadAssembly (10467ms)
BeginReloadAssembly (1185ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (18ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (177ms)
EndReloadAssembly (8616ms)
LoadAssemblies (990ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1950ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (189ms)
SetupLoadedEditorAssemblies (5633ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (81ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (7ms)
BeforeProcessingInitializeOnLoad (365ms)
ProcessInitializeOnLoadAttributes (5019ms)
ProcessInitializeOnLoadMethodAttributes (133ms)
AfterProcessingInitializeOnLoad (25ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 5.41 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.034884 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 9.15 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 6.516 seconds
Domain Reload Profiling:
ReloadAssembly (6518ms)
BeginReloadAssembly (441ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (117ms)
EndReloadAssembly (5377ms)
LoadAssemblies (275ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1190ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (176ms)
SetupLoadedEditorAssemblies (3593ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (351ms)
SetLoadedEditorAssemblies (12ms)
RefreshPlugins (9ms)
BeforeProcessingInitializeOnLoad (294ms)
ProcessInitializeOnLoadAttributes (2845ms)
ProcessInitializeOnLoadMethodAttributes (55ms)
AfterProcessingInitializeOnLoad (26ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (14ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 4.41 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.210182 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.67 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 7.963 seconds
Domain Reload Profiling:
ReloadAssembly (7968ms)
BeginReloadAssembly (570ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (146ms)
EndReloadAssembly (6978ms)
LoadAssemblies (445ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1301ms)
ReleaseScriptCaches (8ms)
RebuildScriptCaches (272ms)
SetupLoadedEditorAssemblies (4828ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (50ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (5ms)
BeforeProcessingInitializeOnLoad (361ms)
ProcessInitializeOnLoadAttributes (4338ms)
ProcessInitializeOnLoadMethodAttributes (56ms)
AfterProcessingInitializeOnLoad (17ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (19ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 9.72 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.063339 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 14.25 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 15.959 seconds
Domain Reload Profiling:
ReloadAssembly (15967ms)
BeginReloadAssembly (1692ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (32ms)
BackupInstance (0ms)
ReleaseScriptingObjects (6ms)
CreateAndSetChildDomain (638ms)
EndReloadAssembly (13376ms)
LoadAssemblies (998ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (3149ms)
ReleaseScriptCaches (9ms)
RebuildScriptCaches (518ms)
SetupLoadedEditorAssemblies (8718ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (109ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (14ms)
BeforeProcessingInitializeOnLoad (697ms)
ProcessInitializeOnLoadAttributes (7735ms)
ProcessInitializeOnLoadMethodAttributes (109ms)
AfterProcessingInitializeOnLoad (52ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (32ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 7.62 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.036106 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 6.21 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 8.451 seconds
Domain Reload Profiling:
ReloadAssembly (8461ms)
BeginReloadAssembly (431ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (20ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (113ms)
EndReloadAssembly (7684ms)
LoadAssemblies (353ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1278ms)
ReleaseScriptCaches (6ms)
RebuildScriptCaches (995ms)
SetupLoadedEditorAssemblies (4536ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (50ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (6ms)
BeforeProcessingInitializeOnLoad (260ms)
ProcessInitializeOnLoadAttributes (4101ms)
ProcessInitializeOnLoadMethodAttributes (86ms)
AfterProcessingInitializeOnLoad (31ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (21ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 4.37 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.043559 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 6.24 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 10.222 seconds
Domain Reload Profiling:
ReloadAssembly (10227ms)
BeginReloadAssembly (792ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (21ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (301ms)
EndReloadAssembly (8771ms)
LoadAssemblies (494ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1633ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (318ms)
SetupLoadedEditorAssemblies (6092ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (71ms)
SetLoadedEditorAssemblies (5ms)
RefreshPlugins (6ms)
BeforeProcessingInitializeOnLoad (502ms)
ProcessInitializeOnLoadAttributes (5431ms)
ProcessInitializeOnLoadMethodAttributes (61ms)
AfterProcessingInitializeOnLoad (16ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 6.36 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.042109 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.54 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 6.282 seconds
Domain Reload Profiling:
ReloadAssembly (6284ms)
BeginReloadAssembly (345ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (11ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (100ms)
EndReloadAssembly (5549ms)
LoadAssemblies (248ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (899ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (189ms)
SetupLoadedEditorAssemblies (4091ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (38ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (6ms)
BeforeProcessingInitializeOnLoad (299ms)
ProcessInitializeOnLoadAttributes (3670ms)
ProcessInitializeOnLoadMethodAttributes (58ms)
AfterProcessingInitializeOnLoad (18ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (1ms)
AwakeInstancesAfterBackupRestoration (13ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 4.18 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.033883 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 7.10 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 6.036 seconds
Domain Reload Profiling:
ReloadAssembly (6037ms)
BeginReloadAssembly (435ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (11ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (147ms)
EndReloadAssembly (5222ms)
LoadAssemblies (345ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1063ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (239ms)
SetupLoadedEditorAssemblies (3457ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (49ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (7ms)
BeforeProcessingInitializeOnLoad (204ms)
ProcessInitializeOnLoadAttributes (3124ms)
ProcessInitializeOnLoadMethodAttributes (50ms)
AfterProcessingInitializeOnLoad (19ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (22ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 4.62 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.074536 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 7.86 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 9.173 seconds
Domain Reload Profiling:
ReloadAssembly (9180ms)
BeginReloadAssembly (423ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (25ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (151ms)
EndReloadAssembly (8286ms)
LoadAssemblies (257ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1438ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (850ms)
SetupLoadedEditorAssemblies (5281ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (62ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (9ms)
BeforeProcessingInitializeOnLoad (341ms)
ProcessInitializeOnLoadAttributes (4751ms)
ProcessInitializeOnLoadMethodAttributes (88ms)
AfterProcessingInitializeOnLoad (28ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 8.96 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.042606 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 3.80 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 6.409 seconds
Domain Reload Profiling:
ReloadAssembly (6411ms)
BeginReloadAssembly (440ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (141ms)
EndReloadAssembly (5561ms)
LoadAssemblies (399ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (985ms)
ReleaseScriptCaches (9ms)
RebuildScriptCaches (208ms)
SetupLoadedEditorAssemblies (3744ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (40ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (4ms)
BeforeProcessingInitializeOnLoad (233ms)
ProcessInitializeOnLoadAttributes (3375ms)
ProcessInitializeOnLoadMethodAttributes (71ms)
AfterProcessingInitializeOnLoad (20ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (76ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 5.57 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.093318 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 9.21 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 10.032 seconds
Domain Reload Profiling:
ReloadAssembly (10034ms)
BeginReloadAssembly (467ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (18ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (140ms)
EndReloadAssembly (9002ms)
LoadAssemblies (334ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (2515ms)
ReleaseScriptCaches (5ms)
RebuildScriptCaches (319ms)
SetupLoadedEditorAssemblies (5589ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (63ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (13ms)
BeforeProcessingInitializeOnLoad (451ms)
ProcessInitializeOnLoadAttributes (4967ms)
ProcessInitializeOnLoadMethodAttributes (77ms)
AfterProcessingInitializeOnLoad (17ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (17ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 6.69 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.032806 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 100.99 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 17.822 seconds
Domain Reload Profiling:
ReloadAssembly (17824ms)
BeginReloadAssembly (1886ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (32ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (222ms)
EndReloadAssembly (15165ms)
LoadAssemblies (1612ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1301ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (549ms)
SetupLoadedEditorAssemblies (12292ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (120ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (101ms)
BeforeProcessingInitializeOnLoad (495ms)
ProcessInitializeOnLoadAttributes (11287ms)
ProcessInitializeOnLoadMethodAttributes (260ms)
AfterProcessingInitializeOnLoad (26ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (26ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 9.58 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.045815 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 7.30 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 7.552 seconds
Domain Reload Profiling:
ReloadAssembly (7556ms)
BeginReloadAssembly (588ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (17ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (139ms)
EndReloadAssembly (6546ms)
LoadAssemblies (414ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (999ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (177ms)
SetupLoadedEditorAssemblies (4759ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (48ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (7ms)
BeforeProcessingInitializeOnLoad (278ms)
ProcessInitializeOnLoadAttributes (4296ms)
ProcessInitializeOnLoadMethodAttributes (111ms)
AfterProcessingInitializeOnLoad (18ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (16ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 11.88 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.035692 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.48 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 5.630 seconds
Domain Reload Profiling:
ReloadAssembly (5632ms)
BeginReloadAssembly (366ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (99ms)
EndReloadAssembly (4865ms)
LoadAssemblies (321ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1036ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (147ms)
SetupLoadedEditorAssemblies (3219ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (48ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (6ms)
BeforeProcessingInitializeOnLoad (329ms)
ProcessInitializeOnLoadAttributes (2768ms)
ProcessInitializeOnLoadMethodAttributes (50ms)
AfterProcessingInitializeOnLoad (17ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (13ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 7.15 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.042771 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 7.77 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 8.977 seconds
Domain Reload Profiling:
ReloadAssembly (8980ms)
BeginReloadAssembly (585ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (17ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (133ms)
EndReloadAssembly (7895ms)
LoadAssemblies (450ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1347ms)
ReleaseScriptCaches (5ms)
RebuildScriptCaches (258ms)
SetupLoadedEditorAssemblies (5590ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (54ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (8ms)
BeforeProcessingInitializeOnLoad (259ms)
ProcessInitializeOnLoadAttributes (5155ms)
ProcessInitializeOnLoadMethodAttributes (85ms)
AfterProcessingInitializeOnLoad (27ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 5.06 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.037414 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 8.16 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 5.735 seconds
Domain Reload Profiling:
ReloadAssembly (5738ms)
BeginReloadAssembly (288ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (91ms)
EndReloadAssembly (5141ms)
LoadAssemblies (323ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (907ms)
ReleaseScriptCaches (5ms)
RebuildScriptCaches (148ms)
SetupLoadedEditorAssemblies (3495ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (58ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (8ms)
BeforeProcessingInitializeOnLoad (267ms)
ProcessInitializeOnLoadAttributes (3072ms)
ProcessInitializeOnLoadMethodAttributes (59ms)
AfterProcessingInitializeOnLoad (26ms)
EditorAssembliesLoaded (3ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 7.91 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.034560 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.10 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 9.660 seconds
Domain Reload Profiling:
ReloadAssembly (9663ms)
BeginReloadAssembly (573ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (21ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (143ms)
EndReloadAssembly (8645ms)
LoadAssemblies (421ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1508ms)
ReleaseScriptCaches (8ms)
RebuildScriptCaches (255ms)
SetupLoadedEditorAssemblies (6398ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (36ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (4ms)
BeforeProcessingInitializeOnLoad (406ms)
ProcessInitializeOnLoadAttributes (5729ms)
ProcessInitializeOnLoadMethodAttributes (193ms)
AfterProcessingInitializeOnLoad (29ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 4.36 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.030402 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 6.91 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 7.953 seconds
Domain Reload Profiling:
ReloadAssembly (7955ms)
BeginReloadAssembly (385ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (85ms)
EndReloadAssembly (7203ms)
LoadAssemblies (354ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1512ms)
ReleaseScriptCaches (5ms)
RebuildScriptCaches (303ms)
SetupLoadedEditorAssemblies (4819ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (53ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (7ms)
BeforeProcessingInitializeOnLoad (375ms)
ProcessInitializeOnLoadAttributes (4261ms)
ProcessInitializeOnLoadMethodAttributes (95ms)
AfterProcessingInitializeOnLoad (28ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (26ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 9.91 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.033349 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 7.22 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 7.453 seconds
Domain Reload Profiling:
ReloadAssembly (7455ms)
BeginReloadAssembly (476ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (112ms)
EndReloadAssembly (6573ms)
LoadAssemblies (279ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1357ms)
ReleaseScriptCaches (5ms)
RebuildScriptCaches (388ms)
SetupLoadedEditorAssemblies (4357ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (53ms)
SetLoadedEditorAssemblies (4ms)
RefreshPlugins (7ms)
BeforeProcessingInitializeOnLoad (332ms)
ProcessInitializeOnLoadAttributes (3768ms)
ProcessInitializeOnLoadMethodAttributes (166ms)
AfterProcessingInitializeOnLoad (26ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (22ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 5.24 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.068470 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 6.86 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 5.364 seconds
Domain Reload Profiling:
ReloadAssembly (5365ms)
BeginReloadAssembly (292ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (91ms)
EndReloadAssembly (4799ms)
LoadAssemblies (211ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1196ms)
ReleaseScriptCaches (5ms)
RebuildScriptCaches (162ms)
SetupLoadedEditorAssemblies (3089ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (37ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (7ms)
BeforeProcessingInitializeOnLoad (202ms)
ProcessInitializeOnLoadAttributes (2771ms)
ProcessInitializeOnLoadMethodAttributes (52ms)
AfterProcessingInitializeOnLoad (18ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (17ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 3.80 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.035130 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.63 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 8.174 seconds
Domain Reload Profiling:
ReloadAssembly (8177ms)
BeginReloadAssembly (353ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (83ms)
EndReloadAssembly (7369ms)
LoadAssemblies (319ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1302ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (270ms)
SetupLoadedEditorAssemblies (5218ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (51ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (5ms)
BeforeProcessingInitializeOnLoad (235ms)
ProcessInitializeOnLoadAttributes (4821ms)
ProcessInitializeOnLoadMethodAttributes (81ms)
AfterProcessingInitializeOnLoad (24ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 4.32 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.031219 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 7.95 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 8.400 seconds
Domain Reload Profiling:
ReloadAssembly (8403ms)
BeginReloadAssembly (459ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (22ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (135ms)
EndReloadAssembly (7458ms)
LoadAssemblies (355ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1293ms)
ReleaseScriptCaches (6ms)
RebuildScriptCaches (373ms)
SetupLoadedEditorAssemblies (5189ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (60ms)
SetLoadedEditorAssemblies (3ms)
RefreshPlugins (8ms)
BeforeProcessingInitializeOnLoad (290ms)
ProcessInitializeOnLoadAttributes (4715ms)
ProcessInitializeOnLoadMethodAttributes (84ms)
AfterProcessingInitializeOnLoad (28ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (30ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 8.50 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.029601 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 6.76 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 6.392 seconds
Domain Reload Profiling:
ReloadAssembly (6394ms)
BeginReloadAssembly (338ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (106ms)
EndReloadAssembly (5661ms)
LoadAssemblies (233ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1235ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (236ms)
SetupLoadedEditorAssemblies (3661ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (42ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (7ms)
BeforeProcessingInitializeOnLoad (245ms)
ProcessInitializeOnLoadAttributes (3288ms)
ProcessInitializeOnLoadMethodAttributes (59ms)
AfterProcessingInitializeOnLoad (17ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 4.85 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.032462 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 8.43 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 7.567 seconds
Domain Reload Profiling:
ReloadAssembly (7568ms)
BeginReloadAssembly (269ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (7ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (78ms)
EndReloadAssembly (7073ms)
LoadAssemblies (179ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (885ms)
ReleaseScriptCaches (5ms)
RebuildScriptCaches (190ms)
SetupLoadedEditorAssemblies (5599ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (48ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (9ms)
BeforeProcessingInitializeOnLoad (376ms)
ProcessInitializeOnLoadAttributes (5070ms)
ProcessInitializeOnLoadMethodAttributes (73ms)
AfterProcessingInitializeOnLoad (22ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (19ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 6.44 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.029067 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 6.50 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 5.443 seconds
Domain Reload Profiling:
ReloadAssembly (5445ms)
BeginReloadAssembly (281ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (94ms)
EndReloadAssembly (4862ms)
LoadAssemblies (340ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (900ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (160ms)
SetupLoadedEditorAssemblies (3261ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (35ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (7ms)
BeforeProcessingInitializeOnLoad (196ms)
ProcessInitializeOnLoadAttributes (2929ms)
ProcessInitializeOnLoadMethodAttributes (72ms)
AfterProcessingInitializeOnLoad (21ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (19ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 6.39 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.038612 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 13.27 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 10.936 seconds
Domain Reload Profiling:
ReloadAssembly (10938ms)
BeginReloadAssembly (657ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (17ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (248ms)
EndReloadAssembly (9824ms)
LoadAssemblies (481ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1560ms)
ReleaseScriptCaches (7ms)
RebuildScriptCaches (423ms)
SetupLoadedEditorAssemblies (5812ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (130ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (13ms)
BeforeProcessingInitializeOnLoad (447ms)
ProcessInitializeOnLoadAttributes (5091ms)
ProcessInitializeOnLoadMethodAttributes (100ms)
AfterProcessingInitializeOnLoad (29ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (25ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 8.95 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.047616 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.24 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 5.866 seconds
Domain Reload Profiling:
ReloadAssembly (5867ms)
BeginReloadAssembly (349ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (85ms)
EndReloadAssembly (5140ms)
LoadAssemblies (322ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1136ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (309ms)
SetupLoadedEditorAssemblies (3158ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (35ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (5ms)
BeforeProcessingInitializeOnLoad (189ms)
ProcessInitializeOnLoadAttributes (2846ms)
ProcessInitializeOnLoadMethodAttributes (60ms)
AfterProcessingInitializeOnLoad (21ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (15ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 3.97 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.038888 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.88 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 7.774 seconds
Domain Reload Profiling:
ReloadAssembly (7776ms)
BeginReloadAssembly (418ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (17ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (121ms)
EndReloadAssembly (6990ms)
LoadAssemblies (295ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1356ms)
ReleaseScriptCaches (6ms)
RebuildScriptCaches (230ms)
SetupLoadedEditorAssemblies (4938ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (48ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (6ms)
BeforeProcessingInitializeOnLoad (389ms)
ProcessInitializeOnLoadAttributes (4391ms)
ProcessInitializeOnLoadMethodAttributes (76ms)
AfterProcessingInitializeOnLoad (27ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 6.10 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.212894 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 8.64 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 9.164 seconds
Domain Reload Profiling:
ReloadAssembly (9166ms)
BeginReloadAssembly (1012ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (68ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (378ms)
EndReloadAssembly (7684ms)
LoadAssemblies (586ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1203ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (343ms)
SetupLoadedEditorAssemblies (5305ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (67ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (9ms)
BeforeProcessingInitializeOnLoad (477ms)
ProcessInitializeOnLoadAttributes (4681ms)
ProcessInitializeOnLoadMethodAttributes (54ms)
AfterProcessingInitializeOnLoad (15ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (14ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 12.51 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.033537 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 7.83 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 9.162 seconds
Domain Reload Profiling:
ReloadAssembly (9169ms)
BeginReloadAssembly (1089ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (39ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (541ms)
EndReloadAssembly (7661ms)
LoadAssemblies (518ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (2318ms)
ReleaseScriptCaches (11ms)
RebuildScriptCaches (297ms)
SetupLoadedEditorAssemblies (4311ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (50ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (10ms)
BeforeProcessingInitializeOnLoad (216ms)
ProcessInitializeOnLoadAttributes (3912ms)
ProcessInitializeOnLoadMethodAttributes (95ms)
AfterProcessingInitializeOnLoad (27ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (21ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 8.77 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.047925 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.73 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 30.176 seconds
Domain Reload Profiling:
ReloadAssembly (30177ms)
BeginReloadAssembly (604ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (18ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (155ms)
EndReloadAssembly (29133ms)
LoadAssemblies (457ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (2073ms)
ReleaseScriptCaches (6ms)
RebuildScriptCaches (327ms)
SetupLoadedEditorAssemblies (26124ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (57ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (6ms)
BeforeProcessingInitializeOnLoad (304ms)
ProcessInitializeOnLoadAttributes (25616ms)
ProcessInitializeOnLoadMethodAttributes (100ms)
AfterProcessingInitializeOnLoad (37ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (23ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 5.16 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.039229 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 14.47 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 19.626 seconds
Domain Reload Profiling:
ReloadAssembly (19635ms)
BeginReloadAssembly (1184ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (34ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (454ms)
EndReloadAssembly (17398ms)
LoadAssemblies (1028ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (6135ms)
ReleaseScriptCaches (11ms)
RebuildScriptCaches (681ms)
SetupLoadedEditorAssemblies (9147ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (115ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (15ms)
BeforeProcessingInitializeOnLoad (752ms)
ProcessInitializeOnLoadAttributes (8063ms)
ProcessInitializeOnLoadMethodAttributes (153ms)
AfterProcessingInitializeOnLoad (46ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (49ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 5.59 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.044467 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.19 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 5.017 seconds
Domain Reload Profiling:
ReloadAssembly (5019ms)
BeginReloadAssembly (333ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (106ms)
EndReloadAssembly (4454ms)
LoadAssemblies (204ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (725ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (131ms)
SetupLoadedEditorAssemblies (3207ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (32ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (4ms)
BeforeProcessingInitializeOnLoad (240ms)
ProcessInitializeOnLoadAttributes (2869ms)
ProcessInitializeOnLoadMethodAttributes (45ms)
AfterProcessingInitializeOnLoad (14ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (14ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 5.78 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.037887 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 47.72 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 14.979 seconds
Domain Reload Profiling:
ReloadAssembly (14985ms)
BeginReloadAssembly (970ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (21ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (277ms)
EndReloadAssembly (13221ms)
LoadAssemblies (629ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (3267ms)
ReleaseScriptCaches (7ms)
RebuildScriptCaches (643ms)
SetupLoadedEditorAssemblies (8315ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (83ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (50ms)
BeforeProcessingInitializeOnLoad (460ms)
ProcessInitializeOnLoadAttributes (6715ms)
ProcessInitializeOnLoadMethodAttributes (963ms)
AfterProcessingInitializeOnLoad (37ms)
EditorAssembliesLoaded (4ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (39ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 12.18 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.038629 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 12.94 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 8.375 seconds
Domain Reload Profiling:
ReloadAssembly (8377ms)
BeginReloadAssembly (438ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (7ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (165ms)
EndReloadAssembly (7604ms)
LoadAssemblies (267ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1305ms)
ReleaseScriptCaches (10ms)
RebuildScriptCaches (725ms)
SetupLoadedEditorAssemblies (4969ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (68ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (13ms)
BeforeProcessingInitializeOnLoad (298ms)
ProcessInitializeOnLoadAttributes (4415ms)
ProcessInitializeOnLoadMethodAttributes (152ms)
AfterProcessingInitializeOnLoad (21ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 27.35 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.080127 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 13.10 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 13.940 seconds
Domain Reload Profiling:
ReloadAssembly (13942ms)
BeginReloadAssembly (1133ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (33ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (256ms)
EndReloadAssembly (12004ms)
LoadAssemblies (845ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (2815ms)
ReleaseScriptCaches (14ms)
RebuildScriptCaches (480ms)
SetupLoadedEditorAssemblies (7526ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (90ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (13ms)
BeforeProcessingInitializeOnLoad (467ms)
ProcessInitializeOnLoadAttributes (6821ms)
ProcessInitializeOnLoadMethodAttributes (98ms)
AfterProcessingInitializeOnLoad (34ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 8.84 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.037716 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.16 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 6.073 seconds
Domain Reload Profiling:
ReloadAssembly (6074ms)
BeginReloadAssembly (368ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (7ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (134ms)
EndReloadAssembly (5445ms)
LoadAssemblies (250ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1236ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (357ms)
SetupLoadedEditorAssemblies (3424ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (34ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (5ms)
BeforeProcessingInitializeOnLoad (369ms)
ProcessInitializeOnLoadAttributes (2945ms)
ProcessInitializeOnLoadMethodAttributes (56ms)
AfterProcessingInitializeOnLoad (14ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (17ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 3.75 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.029865 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 6.89 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 7.754 seconds
Domain Reload Profiling:
ReloadAssembly (7756ms)
BeginReloadAssembly (431ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (177ms)
EndReloadAssembly (7004ms)
LoadAssemblies (253ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1244ms)
ReleaseScriptCaches (6ms)
RebuildScriptCaches (323ms)
SetupLoadedEditorAssemblies (4924ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (51ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (7ms)
BeforeProcessingInitializeOnLoad (248ms)
ProcessInitializeOnLoadAttributes (4517ms)
ProcessInitializeOnLoadMethodAttributes (73ms)
AfterProcessingInitializeOnLoad (25ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (22ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 8.35 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.045016 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.34 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 6.099 seconds
Domain Reload Profiling:
ReloadAssembly (6100ms)
BeginReloadAssembly (378ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (31ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (101ms)
EndReloadAssembly (5307ms)
LoadAssemblies (231ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (860ms)
ReleaseScriptCaches (5ms)
RebuildScriptCaches (152ms)
SetupLoadedEditorAssemblies (3893ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (30ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (5ms)
BeforeProcessingInitializeOnLoad (175ms)
ProcessInitializeOnLoadAttributes (3506ms)
ProcessInitializeOnLoadMethodAttributes (137ms)
AfterProcessingInitializeOnLoad (38ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (32ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 7.20 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.040381 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 8.00 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 10.556 seconds
Domain Reload Profiling:
ReloadAssembly (10561ms)
BeginReloadAssembly (593ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (120ms)
EndReloadAssembly (9412ms)
LoadAssemblies (675ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1916ms)
ReleaseScriptCaches (5ms)
RebuildScriptCaches (348ms)
SetupLoadedEditorAssemblies (6288ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (69ms)
SetLoadedEditorAssemblies (3ms)
RefreshPlugins (8ms)
BeforeProcessingInitializeOnLoad (514ms)
ProcessInitializeOnLoadAttributes (5444ms)
ProcessInitializeOnLoadMethodAttributes (200ms)
AfterProcessingInitializeOnLoad (50ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 4.61 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.055022 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 6.02 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 6.430 seconds
Domain Reload Profiling:
ReloadAssembly (6432ms)
BeginReloadAssembly (526ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (124ms)
EndReloadAssembly (5321ms)
LoadAssemblies (318ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1048ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (179ms)
SetupLoadedEditorAssemblies (3614ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (49ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (6ms)
BeforeProcessingInitializeOnLoad (233ms)
ProcessInitializeOnLoadAttributes (3251ms)
ProcessInitializeOnLoadMethodAttributes (53ms)
AfterProcessingInitializeOnLoad (18ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (23ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 4.70 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.042172 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 7.42 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 9.711 seconds
Domain Reload Profiling:
ReloadAssembly (9714ms)
BeginReloadAssembly (620ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (62ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (138ms)
EndReloadAssembly (8535ms)
LoadAssemblies (366ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1635ms)
ReleaseScriptCaches (13ms)
RebuildScriptCaches (516ms)
SetupLoadedEditorAssemblies (5256ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (59ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (8ms)
BeforeProcessingInitializeOnLoad (324ms)
ProcessInitializeOnLoadAttributes (4739ms)
ProcessInitializeOnLoadMethodAttributes (97ms)
AfterProcessingInitializeOnLoad (26ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 18.35 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.112523 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.38 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 8.615 seconds
Domain Reload Profiling:
ReloadAssembly (8618ms)
BeginReloadAssembly (447ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (137ms)
EndReloadAssembly (7669ms)
LoadAssemblies (306ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1438ms)
ReleaseScriptCaches (5ms)
RebuildScriptCaches (389ms)
SetupLoadedEditorAssemblies (5219ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (50ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (5ms)
BeforeProcessingInitializeOnLoad (305ms)
ProcessInitializeOnLoadAttributes (4773ms)
ProcessInitializeOnLoadMethodAttributes (63ms)
AfterProcessingInitializeOnLoad (21ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (22ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 4.72 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.030669 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 7.65 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 9.207 seconds
Domain Reload Profiling:
ReloadAssembly (9211ms)
BeginReloadAssembly (641ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (19ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (182ms)
EndReloadAssembly (8092ms)
LoadAssemblies (447ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1411ms)
ReleaseScriptCaches (6ms)
RebuildScriptCaches (277ms)
SetupLoadedEditorAssemblies (5772ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (60ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (8ms)
BeforeProcessingInitializeOnLoad (453ms)
ProcessInitializeOnLoadAttributes (5138ms)
ProcessInitializeOnLoadMethodAttributes (83ms)
AfterProcessingInitializeOnLoad (28ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (34ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 6.53 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.040096 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 9.37 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 5.974 seconds
Domain Reload Profiling:
ReloadAssembly (5975ms)
BeginReloadAssembly (457ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (27ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (149ms)
EndReloadAssembly (5216ms)
LoadAssemblies (383ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1305ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (161ms)
SetupLoadedEditorAssemblies (3233ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (40ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (10ms)
BeforeProcessingInitializeOnLoad (189ms)
ProcessInitializeOnLoadAttributes (2918ms)
ProcessInitializeOnLoadMethodAttributes (52ms)
AfterProcessingInitializeOnLoad (24ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (16ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 14.31 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.066878 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 11.04 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 8.511 seconds
Domain Reload Profiling:
ReloadAssembly (8515ms)
BeginReloadAssembly (484ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (140ms)
EndReloadAssembly (7555ms)
LoadAssemblies (339ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (2096ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (251ms)
SetupLoadedEditorAssemblies (4577ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (86ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (11ms)
BeforeProcessingInitializeOnLoad (273ms)
ProcessInitializeOnLoadAttributes (4100ms)
ProcessInitializeOnLoadMethodAttributes (81ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (21ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 4.02 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.089381 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.14 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 5.249 seconds
Domain Reload Profiling:
ReloadAssembly (5250ms)
BeginReloadAssembly (333ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (80ms)
EndReloadAssembly (4657ms)
LoadAssemblies (236ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1262ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (159ms)
SetupLoadedEditorAssemblies (2896ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (31ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (4ms)
BeforeProcessingInitializeOnLoad (208ms)
ProcessInitializeOnLoadAttributes (2535ms)
ProcessInitializeOnLoadMethodAttributes (90ms)
AfterProcessingInitializeOnLoad (28ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (16ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 8.24 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.028553 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 6.88 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 8.245 seconds
Domain Reload Profiling:
ReloadAssembly (8247ms)
BeginReloadAssembly (534ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (223ms)
EndReloadAssembly (7349ms)
LoadAssemblies (305ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1846ms)
ReleaseScriptCaches (5ms)
RebuildScriptCaches (335ms)
SetupLoadedEditorAssemblies (4544ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (51ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (7ms)
BeforeProcessingInitializeOnLoad (268ms)
ProcessInitializeOnLoadAttributes (4124ms)
ProcessInitializeOnLoadMethodAttributes (66ms)
AfterProcessingInitializeOnLoad (26ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (21ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 8.78 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.147276 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.38 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 6.820 seconds
Domain Reload Profiling:
ReloadAssembly (6821ms)
BeginReloadAssembly (534ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (22ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (169ms)
EndReloadAssembly (5906ms)
LoadAssemblies (327ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1151ms)
ReleaseScriptCaches (5ms)
RebuildScriptCaches (292ms)
SetupLoadedEditorAssemblies (4009ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (54ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (5ms)
BeforeProcessingInitializeOnLoad (231ms)
ProcessInitializeOnLoadAttributes (3615ms)
ProcessInitializeOnLoadMethodAttributes (77ms)
AfterProcessingInitializeOnLoad (25ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (26ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 4.84 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.068021 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 3.98 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 10.183 seconds
Domain Reload Profiling:
ReloadAssembly (10185ms)
BeginReloadAssembly (572ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (19ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (135ms)
EndReloadAssembly (9201ms)
LoadAssemblies (1026ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1787ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (302ms)
SetupLoadedEditorAssemblies (5874ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (58ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (4ms)
BeforeProcessingInitializeOnLoad (367ms)
ProcessInitializeOnLoadAttributes (5314ms)
ProcessInitializeOnLoadMethodAttributes (92ms)
AfterProcessingInitializeOnLoad (37ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (32ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 9.55 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.028917 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 6.98 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 7.898 seconds
Domain Reload Profiling:
ReloadAssembly (7900ms)
BeginReloadAssembly (540ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (129ms)
EndReloadAssembly (6986ms)
LoadAssemblies (400ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1403ms)
ReleaseScriptCaches (6ms)
RebuildScriptCaches (243ms)
SetupLoadedEditorAssemblies (4831ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (45ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (7ms)
BeforeProcessingInitializeOnLoad (293ms)
ProcessInitializeOnLoadAttributes (4385ms)
ProcessInitializeOnLoadMethodAttributes (72ms)
AfterProcessingInitializeOnLoad (27ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (23ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 7.33 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.043580 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 6.84 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 8.919 seconds
Domain Reload Profiling:
ReloadAssembly (8920ms)
BeginReloadAssembly (593ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (255ms)
EndReloadAssembly (7933ms)
LoadAssemblies (356ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1926ms)
ReleaseScriptCaches (8ms)
RebuildScriptCaches (416ms)
SetupLoadedEditorAssemblies (5016ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (67ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (7ms)
BeforeProcessingInitializeOnLoad (299ms)
ProcessInitializeOnLoadAttributes (4542ms)
ProcessInitializeOnLoadMethodAttributes (75ms)
AfterProcessingInitializeOnLoad (25ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (25ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 6.68 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.044867 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.70 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 5.552 seconds
Domain Reload Profiling:
ReloadAssembly (5553ms)
BeginReloadAssembly (438ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (163ms)
EndReloadAssembly (4777ms)
LoadAssemblies (283ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (971ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (178ms)
SetupLoadedEditorAssemblies (3257ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (53ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (6ms)
BeforeProcessingInitializeOnLoad (197ms)
ProcessInitializeOnLoadAttributes (2886ms)
ProcessInitializeOnLoadMethodAttributes (92ms)
AfterProcessingInitializeOnLoad (21ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (18ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 5.60 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.026949 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.40 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 7.476 seconds
Domain Reload Profiling:
ReloadAssembly (7478ms)
BeginReloadAssembly (390ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (118ms)
EndReloadAssembly (6666ms)
LoadAssemblies (266ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1128ms)
ReleaseScriptCaches (4ms)
RebuildScriptCaches (217ms)
SetupLoadedEditorAssemblies (4838ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (45ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (6ms)
BeforeProcessingInitializeOnLoad (309ms)
ProcessInitializeOnLoadAttributes (4368ms)
ProcessInitializeOnLoadMethodAttributes (83ms)
AfterProcessingInitializeOnLoad (25ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 5.75 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.035419 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 7.03 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 10.472 seconds
Domain Reload Profiling:
ReloadAssembly (10474ms)
BeginReloadAssembly (2067ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1725ms)
EndReloadAssembly (7392ms)
LoadAssemblies (493ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1385ms)
ReleaseScriptCaches (7ms)
RebuildScriptCaches (300ms)
SetupLoadedEditorAssemblies (4894ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (62ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (7ms)
BeforeProcessingInitializeOnLoad (301ms)
ProcessInitializeOnLoadAttributes (4408ms)
ProcessInitializeOnLoadMethodAttributes (86ms)
AfterProcessingInitializeOnLoad (28ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (26ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 8.65 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.030890 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.72 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 8.736 seconds
Domain Reload Profiling:
ReloadAssembly (8739ms)
BeginReloadAssembly (679ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (129ms)
EndReloadAssembly (7685ms)
LoadAssemblies (441ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (1352ms)
ReleaseScriptCaches (5ms)
RebuildScriptCaches (586ms)
SetupLoadedEditorAssemblies (5070ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (52ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (6ms)
BeforeProcessingInitializeOnLoad (309ms)
ProcessInitializeOnLoadAttributes (4591ms)
ProcessInitializeOnLoadMethodAttributes (83ms)
AfterProcessingInitializeOnLoad (27ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (22ms)
Platform modules already initialized, skipping
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Refreshing native plugins compatible for Editor in 8.36 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5666 Unused Serialized files (Serialized files now loaded: 0)