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46 lines
910 B
C#

4 years ago
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using SiegeSong;
namespace SiegeSong
{
public class ActionTweenMenu : MonoBehaviour
{
public Image SelectorIcon;
public Text SelectorTextDisplay;
public Text TopActionText;
public Image TopActionIcon;
public Text RightActionText;
public Image RightActionIcon;
public Text BottomActionText;
public Image BottomActionIcon;
public Text LeftActionText;
public Image LeftActionIcon;
public float FadeStep = 1.0f;
public float FadeMin = 1.0f;
public float FadeCurrent = 1.0f;
public float ScaleStep = 1.0f;
public float ScaleMax = 1.0f;
public bool IsOpening;
void Start()
{
}
void Update()
{
}
}
}