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22 lines
878 B
Markdown
22 lines
878 B
Markdown
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4 years ago
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# Play back using an Alembic Shot clip
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You can play back Alembic as an **Alembic Shot** on an **Alembic Track**.
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To create an Alembic Shot:
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1. Drag a GameObject with an [Alembic Stream Player](ref_StreamPlayer.md) component onto the Clips view in Timeline.
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If Timeline is empty, create a temporary track so that you can see the Clips view.
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2. Select **Add Clip With Alembic Track** from the pop-up menu.
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A new Alembic clip appears in the Clips view.
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3. Play back the animation using the [Timeline Play controls](https://docs.unity3d.com/Manual/TimelinePlaybackControls.html) in the Timeline window.
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4. If you want to change when the Alembic Shot clip stops playing, you can modify the __End Offset__ property on the [Alembic Shot Asset component](ref_Shot.md).
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