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26 lines
498 B
C#

4 years ago
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
#if GAIA_PRO_PRESENT
namespace Gaia
{
public class FloatingPointFixMember : MonoBehaviour
{
protected void OnEnable()
{
FloatingPointFix.Instance.AddMember(this);
}
protected void OnDestroy()
{
if (FloatingPointFix.IsActive)
{
FloatingPointFix.Instance.RemoveMember(this);
}
}
}
}
#endif