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18 lines
413 B
C#

4 years ago

using System.Collections;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
namespace Gaia
{
[System.Serializable]
public class RemoveNonBiomeResourcesSettings : ScriptableObject
{
#region public input variables
public BiomeControllerSettings m_biomeControllerSettings;
public List<SpawnerSettings> m_spawnerSettingsList;
#endregion
}
}