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23 lines
463 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using SiegeSong;
namespace SiegeSong
{
public class NewGameSetup : MonoBehaviour
{
public GameObject PlayerTracker;
public InstanceManager InstanceManager;
public RuntimeManager RuntimeManager;
//public ActorEditor ActorEditor;
//public StoryBeatManager StoryBeatManager;
void Start() { }
void Update() { }
}
}