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siege-song/Data/Logs/AssetImportWorker17-prev.log

112 lines
5.2 KiB
Plaintext

3 years ago
Using pre-set license
Built from '2021.2/staging' branch; Version is '2021.2.7f1 (6bd9e232123f) revision 7068130'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22000) 64bit Professional' Language: 'en' Physical Memory: 16262 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
COMMAND LINE ARGUMENTS:
D:\Unity\Editor\2021.2.7f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker17
3 years ago
-projectPath
D:/Unity/Games/siege-song/Data
-logFile
Logs/AssetImportWorker17.log
3 years ago
-srvPort
57438
3 years ago
Successfully changed project path to: D:/Unity/Games/siege-song/Data
D:/Unity/Games/siege-song/Data
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Default GameObject BitMask: Water already registered
Refreshing native plugins compatible for Editor in 1704.57 ms, found 9 plugins.
3 years ago
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.2.7f1 (6bd9e232123f)
[Subsystems] Discovering subsystems at path D:/Unity/Editor/2021.2.7f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/Unity/Games/siege-song/Data/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504)
Vendor: NVIDIA
VRAM: 12129 MB
Driver: 31.0.15.2756
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Initialize mono
Mono path[0] = 'D:/Unity/Editor/2021.2.7f1/Editor/Data/Managed'
Mono path[1] = 'D:/Unity/Editor/2021.2.7f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'D:/Unity/Editor/2021.2.7f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56260
3 years ago
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: D:/Unity/Editor/2021.2.7f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.008773 seconds.
3 years ago
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 1575.30 ms, found 9 plugins.
3 years ago
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 3.400 seconds
3 years ago
Domain Reload Profiling:
ReloadAssembly (3401ms)
BeginReloadAssembly (283ms)
3 years ago
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (2ms)
EndReloadAssembly (2904ms)
LoadAssemblies (282ms)
3 years ago
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (342ms)
3 years ago
ReleaseScriptCaches (0ms)
RebuildScriptCaches (142ms)
SetupLoadedEditorAssemblies (2230ms)
3 years ago
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (65ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (1575ms)
BeforeProcessingInitializeOnLoad (6ms)
ProcessInitializeOnLoadAttributes (446ms)
ProcessInitializeOnLoadMethodAttributes (137ms)
3 years ago
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
3 years ago
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Platform modules already initialized, skipping
Registering precompiled user dll's ...
Registered in 0.034363 seconds.
Begin MonoManager ReloadAssembly
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 1442.31 ms, found 9 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.