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144 lines
4.7 KiB
Plaintext

4 years ago
This list is in case you purchased this animation set to use in another engine or application. It is for Protof-Actor@2HandedMeleeWeaponAnimset.fbx
Animation List:
IdleBreathe: 10-130
Draw2HandedMelee: 140-190
PutBack2HandedMelee: 200-249
IdleBreathe2HandedMelee: 260-415
IdleLookAround2HandedMelee: 425-680
IdleCombatA2HandedMelee: 690-950
IdleCombatBA2HandedMelee: 960-992
IdleCombatC2HandedMelee: 1000-1190
TauntA2HandedMelee: 1200-1275
TauntB2HandedMelee: 1285-1405
WalkForwardHold2HandedMelee: 1415-1455
WalkForwardHold2HandedMelee_RM: 1465-1505
WalkBackwardsHold2HandedMelee: 1515-1555
WalkBackwardsHold2HandedMelee_RM: 1565-1605
RunHold2HandedMelee: 1615-1635
RunHold2HandedMelee_RM: 1645-1665
SprintHold2HandedMelee: 1675-1690
SprintHold2HandedMelee_RM: 1700-1715
JumpToApex2HandedMelee: 1725-1735
Falling2HandedMelee: 1745-1805
LandingLight2HandedMelee: 1815-1833
LandingMedium2HandedMelee: 1845-1867
LandingHeavy2HandedMelee: 1880-1913
WalkForward2HandedMelee: 1925-1965
WalkBackwards2HandedMelee: 1975-2015
WalkForwardRight2HandedMelee: 2025-2065
WalkBackwardsLeft2HandedMelee: 2075-2115
WalkForwardLeft2HandedMelee: 2125-2165
WalkBackwardsRight2HandedMelee: 2175-2215
WalkLeft2HandedMelee: 2225-2265
WalkRight2HandedMelee: 2275-2315
WalkForward2HandedMelee_RM: 2325-2365
WalkBackwards2HandedMelee_RM: 2375-2415
WalkForwardRight2HandedMelee_RM: 2425-2465
WalkBackwardsLeft2HandedMelee_RM: 2475-2515
WalkForwardLeft2HandedMelee_RM: 2525-2565
WalkBackwardsRight2HandedMelee_RM: 2575-2615
WalkLeft2HandedMelee_RM: 2625-2665
WalkRight2HandedMelee_RM: 2675-2715
RunForward2HandedMelee: 2725-2741
RunBackwards2HandedMelee: 2755-2771
RunRight2HandedMelee: 2785-2802
RunLeft2HandedMelee: 2815-2832
RunForwardLeft2HandedMelee: 2845-2862
RunBackwardsRight2HandedMelee: 2875-2892
RunForwardRight2HandedMelee: 2905-2922
RunBackwardsLeft2HandedMelee: 2935-2951
RunForward2HandedMelee_RM: 2965-2981
RunBackwards2HandedMelee_RM: 2995-3011
RunRight2HandedMelee_RM: 3025-3042
RunLeft2HandedMelee_RM: 3055-3072
RunForwardLeft2HandedMelee_RM: 3085-3102
RunBackwardsRight2HandedMelee_RM: 3115-3132
RunForwardRight2HandedMelee_RM: 3145-3162
RunBackwardsLeft2HandedMelee_RM: 3175-3191
CrouchIdle2HandedMelee: 3200-3285
CrouchIdleLookAround2HandedMelee: 3295-3580
CrouchForward2HandedMelee: 3590-3640
CrouchBackwards2HandedMelee: 3650-3700
CrouchForwardLeft2HandedMelee: 3710-3760
CrouchBackwardsRight2HandedMelee: 3770-3820
CrouchForwardRightA2HandedMelee: 3830-3880
CrouchBackwardsLeft2HandedMelee: 3890-3940
CrouchRight2HandedMelee: 3950-4000
CrouchLeft2HandedMelee: 4010-4060
CrouchForward2HandedMelee_RM: 4070-4120
CrouchBackwards2HandedMelee_RM: 4130-4180
CrouchForwardLeft2HandedMelee_RM: 4190-4240
CrouchBackwardsRight2HandedMelee_RM: 4250-4300
CrouchForwardRight2HandedMelee_RM: 4310-4360
CrouchBackwardsLeft2HandedMelee_RM: 4370-4420
CrouchRight2HandedMelee_RM: 4430-4480
CrouchLeft2HandedMelee_RM: 4490-4540
AttackA2HandedMelee: 4550-4590
AttackA2HandedMelee_RM: 4600-4640
AttackAForward2HandedMelee: 4650-4700
AttackAForward2HandedMelee_RM: 4710-4760
AttackB2HandedMelee: 4770-4815
AttackC2HandedMelee: 4825-4865
AttackD2HandedMelee: 4875-4930
AttackE2HandedMelee: 4940-4980
AttackE2HandedMelee_RM: 4990-5030
AttackBForward2HandedMelee: 5040-5090
AttackBForward2HandedMelee_RM: 5100-5150
AttackF2HandedMelee: 5160-5220
AttackF2HandedMelee_RM: 5230-5290
2HitComboAForward2HandedMelee: 5300-5360
2HitComboAForward2HandedMelee_RM: 5370-5430
3HitComboForward2HandedMelee: 5440-5530
3HitComboForward2HandedMelee_RM: 5540-5630
JumpAttack: 5640-5715
JumpAttack_RM: 5725-5800
AttackG2HandedMelee: 5810-5910
AttackG2HandedMelee_RM: 5920-6020
2HitComboBForward2HandedMelee: 6030-6090
2HitComboBForward2HandedMelee_RM: 6100-6160
DodgeForward2HandedMelee: 6170-6210
DodgeBackwards2HandedMelee: 6220-6260
DodgeForward2HandedMelee_RM: 6270-6310
DodgeBackwards2HandedMelee_RM: 6320-6360
ParryFront2HandedMelee: 6370-6395
ParryRight2HandedMelee: 6405-6430
ParryLeft2HandedMelee: 6440-6470
GetHitLightFront2HandedMelee: 6480-6510
GetHitLightBack2HandedMelee: 6520-6555
GetHitLightRight2HandedMelee: 6565-6595
GetHitLightLeft2HandedMelee: 6605-6640
GetHitHeavyFront2HandedMelee: 6650-6690
GetHitHeavyBack2HandedMelee: 6700-6750
GetHitHeavyLeft2HandedMelee: 6760-6810
GetHitHeavyRight2HandedMelee: 6820-6870
GetHitHeavyFront2HandedMelee_RM: 6880-6920
GetHitHeavyBack2HandedMelee_RM: 6930-6980
GetHitHeavyLeft2HandedMelee_RM: 6990-7040
GetHitHeavyRight2HandedMelee_RM: 7050-7100
DeathFront2HandedMelee: 7110-7197
DeadFront: 7210-7225
GetBackUpFront: 7235-7315
DeathBack2HandedMelee: 7325-7420
DeadBack: 7430-7445
GetBackUpBack: 7455-7550
DeathRight2HandedMelee: 7560-7635
DeadRight: 7645-7660
GetBackUpRight: 7670-7760
DeathLeft2HandedMelee: 7770-7865
DeadLeft: 7875-7890
GetBackUpLeft: 7900-8005