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siege-song/Data/Logs/AssetImportWorker9-prev.log

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14 KiB
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Using pre-set license
Built from '2021.2/staging' branch; Version is '2021.2.7f1 (6bd9e232123f) revision 7068130'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22000) 64bit Professional' Language: 'en' Physical Memory: 16262 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2021.2.7f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker9
-projectPath
D:/Unity/Games/Siege-Song/Data
-logFile
Logs/AssetImportWorker9.log
-srvPort
63377
Successfully changed project path to: D:/Unity/Games/Siege-Song/Data
D:/Unity/Games/Siege-Song/Data
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Default GameObject BitMask: Water already registered
Refreshing native plugins compatible for Editor in 1074.34 ms, found 9 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.2.7f1 (6bd9e232123f)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.2.7f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/Unity/Games/Siege-Song/Data/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504)
Vendor: NVIDIA
VRAM: 12129 MB
Driver: 31.0.15.2756
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.2.7f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.2.7f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.2.7f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56064
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.2.7f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.2.7f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
Registered in 0.011277 seconds.
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 1007.95 ms, found 9 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 2.237 seconds
Domain Reload Profiling:
ReloadAssembly (2237ms)
BeginReloadAssembly (145ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
EndReloadAssembly (1903ms)
LoadAssemblies (141ms)
RebuildTransferFunctionScriptingTraits (1ms)
SetupTypeCache (228ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (63ms)
SetupLoadedEditorAssemblies (1485ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (41ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (1008ms)
BeforeProcessingInitializeOnLoad (3ms)
ProcessInitializeOnLoadAttributes (330ms)
ProcessInitializeOnLoadMethodAttributes (103ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Platform modules already initialized, skipping
Registering precompiled user dll's ...
Registered in 0.029402 seconds.
Begin MonoManager ReloadAssembly
Symbol file data-0000022CB1EB3040 doesn't match image D:\Unity\Games\Siege-Song\Data\Library\ScriptAssemblies\Assembly-CSharp.dll
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 986.75 ms, found 9 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 9.243 seconds
Domain Reload Profiling:
ReloadAssembly (9245ms)
BeginReloadAssembly (220ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (11ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (40ms)
EndReloadAssembly (8839ms)
LoadAssemblies (229ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (748ms)
ReleaseScriptCaches (2ms)
RebuildScriptCaches (314ms)
SetupLoadedEditorAssemblies (7432ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (31ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (987ms)
BeforeProcessingInitializeOnLoad (339ms)
ProcessInitializeOnLoadAttributes (5974ms)
ProcessInitializeOnLoadMethodAttributes (84ms)
AfterProcessingInitializeOnLoad (15ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (11ms)
Platform modules already initialized, skipping
========================================================================
Worker process is ready to serve import requests
Default GameObject BitMask: Water already registered
Shader 'Digger/URP/Mesh-Pass2': fallback shader 'Hidden/Universal Render Pipeline/FallbackError' not found
Shader 'Digger/URP/Terrain/Lit (Add Pass)': fallback shader 'Hidden/Universal Render Pipeline/FallbackError' not found
Shader 'Digger/URP/Mesh-Pass0': fallback shader 'Hidden/Universal Render Pipeline/FallbackError' not found
Shader 'Digger/URP/Mesh-Pass0': dependency 'TerrainShader' shader 'Universal Render Pipeline/Terrain/Lit' not found
Shader 'Digger/URP/Mesh-Pass0': dependency 'AddPassShader' shader 'Hidden/Universal Render Pipeline/Terrain/Lit (Add Pass)' not found
Shader 'Digger/URP/Mesh-Pass0': dependency 'BaseMapShader' shader 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' not found
Shader 'Digger/URP/Mesh-Pass0': dependency 'BaseMapGenShader' shader 'Hidden/Universal Render Pipeline/Terrain/Lit (Basemap Gen)' not found
Shader 'Digger/URP/Mesh-Pass3': fallback shader 'Hidden/Universal Render Pipeline/FallbackError' not found
Shader 'Digger/HDRP/Terrain/Lit': dependency 'BaseMapShader' shader 'Hidden/HDRP/TerrainLit_Basemap' not found
Shader 'Digger/HDRP/Terrain/Lit': dependency 'BaseMapGenShader' shader 'Hidden/HDRP/TerrainLit_BasemapGen' not found
Shader 'Digger/HDRP/Mesh/Lit': dependency 'BaseMapShader' shader 'Hidden/HDRP/TerrainLit_Basemap' not found
Shader 'Digger/HDRP/Mesh/Lit': dependency 'BaseMapGenShader' shader 'Hidden/HDRP/TerrainLit_BasemapGen' not found
Shader 'Hidden/Digger/URP/Terrain/Lit (Base Pass)': fallback shader 'Hidden/Universal Render Pipeline/FallbackError' not found
WARNING: Shader Unsupported: 'Hidden/Digger/URP/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Digger/URP/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader 'Digger/URP/Terrain/Lit': fallback shader 'Hidden/Universal Render Pipeline/FallbackError' not found
Shader 'Digger/URP/Terrain/Lit': dependency 'BaseMapShader' shader 'Digger/URP/Terrain/Lit (Base Pass)' not found
Shader 'Digger/URP/Terrain/Lit': dependency 'BaseMapGenShader' shader 'Hidden/Universal Render Pipeline/Terrain/Lit (Basemap Gen)' not found
Shader 'Digger/URP/Mesh-Pass1': fallback shader 'Hidden/Universal Render Pipeline/FallbackError' not found
Shader 'Digger/URP/Mesh-Pass0': fallback shader 'Hidden/Universal Render Pipeline/FallbackError' not found
Shader 'Digger/URP/Mesh-Pass0': dependency 'TerrainShader' shader 'Universal Render Pipeline/Terrain/Lit' not found
Shader 'Digger/URP/Mesh-Pass0': dependency 'AddPassShader' shader 'Hidden/Universal Render Pipeline/Terrain/Lit (Add Pass)' not found
Shader 'Digger/URP/Mesh-Pass0': dependency 'BaseMapShader' shader 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' not found
Shader 'Digger/URP/Mesh-Pass0': dependency 'BaseMapGenShader' shader 'Hidden/Universal Render Pipeline/Terrain/Lit (Basemap Gen)' not found
Shader 'Digger/URP/Terrain/Lit': fallback shader 'Hidden/Universal Render Pipeline/FallbackError' not found
Shader 'Digger/URP/Terrain/Lit (Add Pass)': fallback shader 'Hidden/Universal Render Pipeline/FallbackError' not found
Shader 'Digger/URP/Terrain/Lit': dependency 'BaseMapShader' shader 'Digger/URP/Terrain/Lit (Base Pass)' not found
Shader 'Digger/URP/Terrain/Lit': dependency 'BaseMapGenShader' shader 'Hidden/Universal Render Pipeline/Terrain/Lit (Basemap Gen)' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Shader 'Digger/URP/Mesh-Pass3': fallback shader 'Hidden/Universal Render Pipeline/FallbackError' not found
Shader 'Digger/URP/Mesh-Pass2': fallback shader 'Hidden/Universal Render Pipeline/FallbackError' not found
Shader 'Digger/URP/Mesh-Pass1': fallback shader 'Hidden/Universal Render Pipeline/FallbackError' not found
Shader 'Digger/HDRP/Mesh/Lit': dependency 'BaseMapShader' shader 'Hidden/HDRP/TerrainLit_Basemap' not found
Shader 'Digger/HDRP/Mesh/Lit': dependency 'BaseMapGenShader' shader 'Hidden/HDRP/TerrainLit_BasemapGen' not found
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Digger/HDRP/Terrain/Lit': dependency 'BaseMapShader' shader 'Hidden/HDRP/TerrainLit_Basemap' not found
Shader 'Digger/HDRP/Terrain/Lit': dependency 'BaseMapGenShader' shader 'Hidden/HDRP/TerrainLit_BasemapGen' not found
Shader 'Digger/URP/Terrain/Lit (Add Pass)': fallback shader 'Hidden/Universal Render Pipeline/FallbackError' not found
Shader 'Hidden/Digger/URP/Terrain/Lit (Base Pass)': fallback shader 'Hidden/Universal Render Pipeline/FallbackError' not found
WARNING: Shader Unsupported: 'Hidden/Digger/URP/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Digger/URP/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Launched and connected shader compiler UnityShaderCompiler.exe after 0.16 seconds
Refreshing native plugins compatible for Editor in 11.21 ms, found 9 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 8353 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1050 unused Assets / (88.5 MB). Loaded Objects now: 8366.
Memory consumption went from 0.69 GB to 0.60 GB.
Total: 40.352500 ms (FindLiveObjects: 1.155900 ms CreateObjectMapping: 1.230800 ms MarkObjects: 9.372100 ms DeleteObjects: 28.591800 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Import Request.
Time since last request: 136354.588521 seconds.
path: Library/BuildPlayer.prefs
artifactKey: Guid(00000000000000005000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Library/BuildPlayer.prefs using Guid(00000000000000005000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c078d797d3488b35937a12289036a09d') in 0.068950 seconds