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15 lines
267 B
C#
15 lines
267 B
C#
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3 years ago
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namespace UnityStandardAssets.CinematicEffects
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{
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using UnityEngine;
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public sealed class MinAttribute : PropertyAttribute
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{
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public readonly float min;
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public MinAttribute(float min)
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{
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this.min = min;
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}
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}
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}
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