using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using SiegeSong; namespace SiegeSong { public class ReadMenuManager : MonoBehaviour { public Dictionary ExistingBooks; public int SelectedBookID; public int CurrentPageNumber; void Start() { } void Update() { } public void Open() { } public void Close() { } public void NextPage() { CurrentPageNumber++; } public void PreviousPage() { CurrentPageNumber--; } } }