{ "name": "com.unity.cinemachine", "displayName": "Cinemachine", "version": "2.8.4", "unity": "2019.4", "description": "Smart camera tools for passionate creators. \n\nNew starting from 2.7.1: Are you looking for the Cinemachine menu? It has moved to the GameObject menu.\n\nIMPORTANT NOTE: If you are upgrading from the legacy Asset Store version of Cinemachine, delete the Cinemachine asset from your project BEFORE installing this version from the Package Manager.", "keywords": [ "camera", "follow", "rig", "fps", "cinematography", "aim", "orbit", "cutscene", "cinematic", "collision", "freelook", "cinemachine", "compose", "composition", "dolly", "track", "clearshot", "noise", "framing", "handheld", "lens", "impulse" ], "category": "cinematography", "repository": { "url": "https://github.com/Unity-Technologies/com.unity.cinemachine.git", "type": "git", "revision": "15a386e047f93d18479f6ae075bd3dcc985d3c34" }, "samples": [ { "displayName": "Cinemachine Example Scenes", "description": "Sample scenes illustrating various ways to use Cinemachine", "path": "Samples~/Cinemachine Example Scenes" } ], "upmCi": { "footprint": "60a6171075c1358b2a02e786b46f4f294be56911" } }