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Then, select the ''Digger Master'' object in the scene and click on the terrain to dig. You can change brush, opacity and texture from the Digger Master inspector. You can also enable realtime/in-game editing by clicking on ''Tools > Digger > Setup for runtime'' menu (only with Digger PRO). You can also enable in-game NavMesh updating by clicking on ''Tools > Digger > Setup NavMeshComponents'' menu (only with Digger PRO). 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