%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1041878344292596 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224413525898936006} - component: {fileID: 222791340379569646} - component: {fileID: 114432090713617434} m_Layer: 2 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224413525898936006 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1041878344292596} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0032478448, y: 0.0032478464, z: 0.0032478464} m_Children: [] m_Father: {fileID: 224408640260567328} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0000033974648, y: -0.00000014901161} m_SizeDelta: {x: 381.1528, y: 127.7676} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222791340379569646 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1041878344292596} m_CullTransparentMesh: 0 --- !u!114 &114432090713617434 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1041878344292596} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 87 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 117 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'JUMP ' --- !u!1 &1081639620107640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224408640260567328} - component: {fileID: 223330293623262092} m_Layer: 2 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224408640260567328 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081639620107640} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0.0035} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 224413525898936006} m_Father: {fileID: 4133025761983560} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: -0.0041, y: 0.066} m_SizeDelta: {x: 0.9957, y: 0.9954} m_Pivot: {x: 0.5, y: 0.5} --- !u!223 &223330293623262092 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081639620107640} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &1096059932767738 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4133025761983560} - component: {fileID: 65768614311566830} - component: {fileID: 114522462257989182} - component: {fileID: 114695447340530302} - component: {fileID: 1269648742212714840} m_Layer: 2 m_Name: Zone Jump m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4133025761983560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096059932767738} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 224408640260567328} - {fileID: 4622438668428324} - {fileID: 4767283615196660} - {fileID: 4067301551850220} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &65768614311566830 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096059932767738} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 3, y: 1.6, z: 0.5} m_Center: {x: 0, y: 0.8, z: 0} --- !u!114 &114522462257989182 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096059932767738} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9b4de088e089c164bb239be84964ea4c, type: 3} m_Name: m_EditorClassIdentifier: UseColliders: 1 gizmoType: 0 debugSize: 0.03 DebugColor: {r: 0, g: 0.04827571, b: 1, a: 0.13333334} DrawAxis: 0 AxisSize: 0.65 --- !u!114 &114695447340530302 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096059932767738} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f5db483093dc6384a8e91aac44f175ba, type: 3} m_Name: m_EditorClassIdentifier: debug: 0 automatic: 1 BoneOnly: 0 Angle: 360 Weight: 1 DoubleSide: 0 Flip: 0 BoneName: Head zoneType: 1 stateAction: 0 stanceAction: 0 Layer: UseConstant: 1 ConstantValue: serializedVersion: 2 m_Bits: 1048576 Variable: {fileID: 0} stateStatus: UseConstant: 1 ConstantValue: -1 Variable: {fileID: 0} tags: [] modeID: {fileID: 0} stateID: {fileID: 11400000, guid: 9ae07cd2f8f4c054687fecf634f8e5b3, type: 2} stanceID: {fileID: 0} ActionID: {fileID: 11400000, guid: 963499ff97cd5e045a86116b5af27f5f, type: 2} modeIndex: UseConstant: 1 ConstantValue: 0 Variable: {fileID: 0} ZoneID: 0 m_abilityStatus: 0 AbilityTime: 3 Force: UseConstant: 1 ConstantValue: 10 Variable: {fileID: 0} EnterAceleration: UseConstant: 1 ConstantValue: 2 Variable: {fileID: 0} ExitDrag: UseConstant: 1 ConstantValue: 4 Variable: {fileID: 0} LimitForce: UseConstant: 1 ConstantValue: 8 Variable: {fileID: 0} ForceGrounded: UseConstant: 1 ConstantValue: 0 Variable: {fileID: 0} ForceAirControl: UseConstant: 1 ConstantValue: 1 Variable: {fileID: 0} ModeFloat: 0 RemoveAnimalOnActive: 0 OnEnter: m_PersistentCalls: m_Calls: [] OnExit: m_PersistentCalls: m_Calls: [] OnZoneActivation: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1269648742212714840} m_MethodName: Align m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 OnZoneFailed: m_PersistentCalls: m_Calls: [] ZoneCollider: {fileID: 65768614311566830} EditorShowEvents: 1 ShowStatModifiers: 0 --- !u!114 &1269648742212714840 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096059932767738} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 88c14b3cd29479548aab2c6b8f8c60d7, type: 3} m_Name: m_EditorClassIdentifier: mainPoint: UseConstant: 1 ConstantValue: {fileID: 0} Variable: {fileID: 0} secondPoint: UseConstant: 1 ConstantValue: {fileID: 0} Variable: {fileID: 0} AlignTime: 0.25 AngleOffset: 0 AlignCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 AlignPos: 0 AlignRot: 1 DoubleSided: 1 AlignLookAt: 0 LookAtRadius: 0 LookAtRadiusTime: 0.25 DebugColor: {r: 1, g: 0.23, b: 0, a: 1} --- !u!1 &1318360333358220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4067301551850220} m_Layer: 2 m_Name: AlinPoint2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4067301551850220 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318360333358220} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.5, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4133025761983560} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1471377655224150 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4622438668428324} - component: {fileID: 33033776804469496} - component: {fileID: 23803892187535028} m_Layer: 2 m_Name: Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4622438668428324 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471377655224150} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.0264, z: 0} m_LocalScale: {x: 3, y: 0.026425064, z: 0.5} m_Children: [] m_Father: {fileID: 4133025761983560} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33033776804469496 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471377655224150} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23803892187535028 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471377655224150} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2350f0ddd3227e94e8e90df581a3ec7b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1847019362169600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4767283615196660} m_Layer: 2 m_Name: AlinPoint1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4767283615196660 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1847019362169600} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.4999993, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4133025761983560} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}