using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace Gaia { public class PhotoModePanelButton : MonoBehaviour { public bool m_isSet = false; public bool m_allowTooltip = true; public Button m_button; public GridLayoutGroup m_panelLayout; public string m_searchPanelName = "Default"; public Color m_nonSelectedColor = Color.gray; public Color m_selectedColor = Color.yellow; [HideInInspector] public PhotoMode m_photoMode; private void Start() { Register(); } public void Register() { if (m_photoMode == null) { m_photoMode = FindObjectOfType(); } if (m_button == null) { m_button = GetComponent