using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using SiegeSong; namespace SiegeSong { public class ActionTweenMenu : MonoBehaviour { public Image SelectorIcon; public Text SelectorTextDisplay; public Text TopActionText; public Image TopActionIcon; public Text RightActionText; public Image RightActionIcon; public Text BottomActionText; public Image BottomActionIcon; public Text LeftActionText; public Image LeftActionIcon; public float FadeStep = 1.0f; public float FadeMin = 1.0f; public float FadeCurrent = 1.0f; public float ScaleStep = 1.0f; public float ScaleMax = 1.0f; public bool IsOpening; void Start() { } void Update() { } } }