using System.Collections; using System.Collections.Generic; using UnityEngine; using SiegeSong; namespace SiegeSong { public class SaveFileLoader : MonoBehaviour { public GameObject PlayerTracker; public InstanceManager InstanceManager; public RuntimeManager RuntimeManager; public SaveFile ActiveSaveFile; public MetaData ActiveSaveFileMeta; public string ActiveSaveFileLocation; private float StartingPositionX = 106.979240417480470f; private float StartingPositionY = 060.595188140869140f; private float StartingPositionZ = 292.302947998046900f; private float StartingRotationX = 007.244431018829346f; private float StartingRotationY = 291.974426269531270f; private float StartingRotationZ = 002.719870090484619f; private int[] StartingPlayerInventoryItemIDs = new int[1] { 3 }; private int[] StartingPlayerInventoryItemQuantities = new int[1] { 1 }; private int[] StartingPlayerActiveInventoryItemIDs = new int[1] { 3 }; private int StartingMinute = 30; private int StartingHour = 9; private int StartingDay = 1; private int StartingYear = 1136; private WaitForEndOfFrame waitForEndOfFrame = new WaitForEndOfFrame(); private string defaultPlayerSpeciesKey = "_Human"; public string DirectoryName = "SaveGameData"; public MetaData[] GetSaveFilesMetaData() { if (!System.IO.Directory.Exists($"{Application.persistentDataPath.Replace("/", "\\")}\\{DirectoryName}\\")) System.IO.Directory.CreateDirectory($"{Application.persistentDataPath.Replace("/", "\\")}\\{DirectoryName}\\"); var metaDataList = new List(); var filePaths = System.IO.Directory.GetFiles($"{Application.persistentDataPath.Replace("/", "\\")}\\{DirectoryName}\\"); for (var i = 0; i < filePaths.Length; i++) { var filePath = filePaths[i]; if (filePath.EndsWith(".sngm")) { var fileMetaData = JsonUtility.FromJson(System.IO.File.ReadAllText(filePath)); metaDataList.Add(fileMetaData); } } return metaDataList.ToArray(); } public void SaveGameFile(string overwrittenFilePath = "") { if (!System.IO.Directory.Exists($"{Application.persistentDataPath.Replace("/", "\\")}\\{DirectoryName}\\")) System.IO.Directory.CreateDirectory($"{Application.persistentDataPath.Replace("/", "\\")}\\{DirectoryName}\\"); if (ActiveSaveFileMeta == null) ActiveSaveFileMeta = new MetaData(); if (ActiveSaveFile == null) ActiveSaveFile = new SaveFile(); var playerFriendlyFullName = ""; var actorList = new List(); for (var i = 0; i < InstanceManager.ActorInstances.Count; i++) { var instance = InstanceManager.ActorInstances[i]; var instanceID = InstanceManager.ActorInstanceIDs[i]; if (instanceID == InstanceManager.CurrentPlayerActorInstanceID) { var actor = instance.GetComponent(); actorList.Add(actor.Stats); playerFriendlyFullName = $"{actor.Stats.FirstName} {actor.Stats.LastName}"; ActiveSaveFileMeta.PlayerFullName = playerFriendlyFullName; ActiveSaveFileMeta.PlayerLevel = actor.Stats.Level; ActiveSaveFileMeta.PlayerActiveQuestFriendlyName = "None"; } } ActiveSaveFile.Actors = actorList; var worldObjectList = new List(); foreach (var worldObjectInstance in InstanceManager.WorldObjectInstances) { var worldObject = new WorldObject(); worldObject.WorldObjectInstanceID = worldObjectInstance.GetComponent().InstanceID; worldObject.FriendlyName = worldObjectInstance.GetComponent().Name; worldObject.PositionX = worldObjectInstance.transform.position.x; worldObject.PositionY = worldObjectInstance.transform.position.y; worldObject.PositionZ = worldObjectInstance.transform.position.z; worldObject.RotationX = worldObjectInstance.transform.eulerAngles.x; worldObject.RotationY = worldObjectInstance.transform.eulerAngles.y; worldObject.RotationZ = worldObjectInstance.transform.eulerAngles.z; worldObject.DroppableKey = worldObjectInstance.GetComponent().DroppableKey; worldObject.StationKey = worldObjectInstance.GetComponent().StationKey; worldObject.ArchitectureKey = worldObjectInstance.GetComponent().ArchitectureKey; worldObjectList.Add(worldObject); } ActiveSaveFile.WorldObjects = worldObjectList; ActiveSaveFileMeta.ScreenWidth = Screen.width; ActiveSaveFileMeta.ScreenHeight = Screen.height; var systemDateTime = System.DateTime.Now; ActiveSaveFileMeta.LastPlayedOn = $"{(systemDateTime.Hour > 12 ? $"{(systemDateTime.Hour - (systemDateTime.Hour == 12 ? 0 : 12)).ToString("D2")}:{systemDateTime.Minute.ToString("D2")}{(systemDateTime.Hour > 12 ? "PM" : "AM")}" : $"{systemDateTime.Hour.ToString("D2")}:{systemDateTime.Minute.ToString("D2")}{(systemDateTime.Hour > 12 ? "PM" : "AM")}")} {systemDateTime.Day.ToString("D2")}/{systemDateTime.Month.ToString("D2")}/{systemDateTime.Year}"; ActiveSaveFileMeta.InGameDate = $"{(RuntimeManager.Calendar.Hour > 12 ? $"{(RuntimeManager.Calendar.Hour - (systemDateTime.Hour == 12 ? 0 : 12)).ToString("D2")}:{RuntimeManager.Calendar.Minute.ToString("D2")}{(systemDateTime.Hour > 12 ? "PM" : "AM")}" : $"{RuntimeManager.Calendar.Hour.ToString("D2")}:{RuntimeManager.Calendar.Minute.ToString("D2")}{(systemDateTime.Hour > 12 ? "PM" : "AM")}")} {RuntimeManager.Calendar.Day}/{RuntimeManager.Calendar.Month.ToString("D2")}/{RuntimeManager.Calendar.Year}"; ActiveSaveFile.Year = RuntimeManager.Calendar.Year; ActiveSaveFile.Day = RuntimeManager.Calendar.Day; ActiveSaveFile.Minute = RuntimeManager.Calendar.Minute; ActiveSaveFile.Hour = RuntimeManager.Calendar.Hour; if (!string.IsNullOrWhiteSpace(overwrittenFilePath)) { OutputScreenCapture($"{overwrittenFilePath.Replace("/", "\\")}.png"); System.IO.File.WriteAllText($"{overwrittenFilePath.Replace("/", "\\")}.ssng", JsonUtility.ToJson(ActiveSaveFile)); System.IO.File.WriteAllText($"{overwrittenFilePath.Replace("/", "\\")}.sngm", JsonUtility.ToJson(ActiveSaveFileMeta)); } else { ActiveSaveFileLocation = $"{Application.persistentDataPath}/{DirectoryName}/{ActiveSaveFileMeta.PlayerFullName.Replace(" ", "_")}"; var saveFileNameSuffix = "00001"; var i = 1; while (System.IO.File.Exists($"{Application.persistentDataPath.Replace("/", "\\")}\\{DirectoryName}\\{ActiveSaveFileMeta.PlayerFullName.Replace(" ", "_")}_{saveFileNameSuffix}.sngm")) { i++; saveFileNameSuffix = i.ToString("D5"); } ActiveSaveFileMeta.FileNameSuffix = saveFileNameSuffix; ActiveSaveFileLocation = $"{Application.persistentDataPath}/{DirectoryName}/{ActiveSaveFileMeta.PlayerFullName.Replace(" ", "_")}_{saveFileNameSuffix}"; OutputScreenCapture($"{ActiveSaveFileLocation.Replace("/", "\\")}.png"); ActiveSaveFileMeta.Title = $"{playerFriendlyFullName} - Save Game {i}"; System.IO.File.WriteAllText($"{ActiveSaveFileLocation.Replace("/", "\\")}.ssng", JsonUtility.ToJson(ActiveSaveFile)); System.IO.File.WriteAllText($"{ActiveSaveFileLocation.Replace("/", "\\")}.sngm", JsonUtility.ToJson(ActiveSaveFileMeta)); } } public void LoadGameFile() { RuntimeManager.DePopulateReferences(); InstanceManager.ClearAndUnload(); ActiveSaveFile = JsonUtility.FromJson(System.IO.File.ReadAllText($"{ActiveSaveFileLocation.Replace("/", "\\")}.ssng")); foreach (var stats in ActiveSaveFile.Actors) { var instance = InstanceManager.InstantiateActor(stats); if (stats.IsPlayer) { PlayerTracker.transform.parent = instance.Value.transform; RuntimeManager.PlayerActorInstance = instance.Value; InstanceManager.CurrentPlayerActorInstanceID = instance.Key; } } foreach (var worldObject in ActiveSaveFile.WorldObjects) { InstanceManager.InstantiateWorldObject(worldObject); } RuntimeManager.Calendar.SetDateTime(ActiveSaveFile.Minute, ActiveSaveFile.Hour, ActiveSaveFile.Day, ActiveSaveFile.Year); RuntimeManager.PopulateReferences(); } public void RunNewGameSetup() { ActiveSaveFile = new SaveFile(); GameObject playerActorInstance = null; for (var i = 0; i < InstanceManager.SpeciesDefinitionsContainer.transform.childCount; i++) { var species = InstanceManager.SpeciesDefinitionsContainer.transform.GetChild(i); if (species.gameObject.name == defaultPlayerSpeciesKey) playerActorInstance = GameObject.Instantiate(species).gameObject; } var actor = playerActorInstance.GetComponent(); actor.Stats = new Statistics(); for (var i = 0; i < playerActorInstance.transform.childCount; i++) { var child = playerActorInstance.transform.GetChild(i); if (child.gameObject.name == "PlayerAgent") { child.gameObject.active = true; PlayerTracker.transform.parent = playerActorInstance.transform; //playerActorInstance.transform.eulerAngles = new Vector3(StartingRotationX, StartingRotationY, StartingRotationZ); playerActorInstance.transform.position = new Vector3(StartingPositionX, StartingPositionY, StartingPositionZ); } } for (var i = 0; i < StartingPlayerInventoryItemIDs.Length; i++) { actor.Inventory.SelectedItemID = StartingPlayerInventoryItemIDs[i]; actor.Inventory.SelectedAmount = StartingPlayerInventoryItemQuantities[i]; actor.Inventory.AddItem(); actor.Inventory.SelectedItemID = 0; actor.Inventory.SelectedAmount = 0; actor.Inventory.SelectedItemIndex = 0; } foreach (var itemId in StartingPlayerActiveInventoryItemIDs) { if (actor.Inventory.GetItemByID(itemId).GetComponent() != null) actor.Inventory.EquipmentManager.AddEquipmentToSlots(actor.Inventory.GetItemByID(itemId)); } actor.Inventory.ApparrelManager.CurrentlyActiveIDs = StartingPlayerActiveInventoryItemIDs; actor.Inventory.ApparrelManager.UpdateApparrel(); actor.Stats.ActorInstanceID = InstanceManager.GenerateActorInstanceID(); playerActorInstance.gameObject.name = $"{actor.Stats.FirstName} {actor.Stats.LastName}"; InstanceManager.ActorInstances.Add(playerActorInstance); InstanceManager.ActorInstanceIDs.Add(actor.Stats.ActorInstanceID); InstanceManager.CurrentPlayerActorInstanceID = actor.Stats.ActorInstanceID; RuntimeManager.PlayerActorInstance = playerActorInstance; playerActorInstance.transform.parent = InstanceManager.ActorInstanceContainer.transform; playerActorInstance.gameObject.active = true; RuntimeManager.PopulateReferences(); RuntimeManager.Calendar.SetDateTime(StartingMinute, StartingHour, StartingDay, StartingYear); //ActorEditor.ChangeAppearance(actor); //StoryBeatManager.BeginNewTimeline(); } public void OutputScreenCapture(string savedCaptureOutputFilePath = "") { if (!string.IsNullOrWhiteSpace(savedCaptureOutputFilePath)) { if (System.IO.File.Exists($"{savedCaptureOutputFilePath.Replace("/", "\\")}")) System.IO.File.Delete($"{savedCaptureOutputFilePath.Replace("/", "\\")}"); System.IO.File.Move($"{Application.persistentDataPath.Replace("/", "\\")}\\{DirectoryName}\\_Temp.png", $"{savedCaptureOutputFilePath.Replace("/", "\\")}"); } System.IO.File.Delete($"{Application.persistentDataPath.Replace("/", "\\")}\\{DirectoryName}\\_Temp.png"); } public IEnumerator TakeTemporaryScreenCapture() { var camera = RuntimeManager.PlayerActorInstance.GetComponentInChildren().ActiveCamera.GetComponentInChildren(); var screenTexture = new RenderTexture(Screen.width, Screen.height, 16); var oldTargetTexture = camera.targetTexture; RuntimeManager.PlayerActorInstance.GetComponentInChildren().UIWrapper.active = false; camera.targetTexture = screenTexture; camera.Render(); var renderedTexture = new Texture2D(Screen.width, Screen.height); yield return waitForEndOfFrame; renderedTexture.ReadPixels(new Rect(0, 0, Screen.width, Screen.height), 0, 0); camera.targetTexture = oldTargetTexture; var byteArray = renderedTexture.EncodeToPNG(); RuntimeManager.PlayerActorInstance.GetComponentInChildren().UIWrapper.active = true; System.IO.File.WriteAllBytes($"{Application.persistentDataPath.Replace("/", "\\")}\\{DirectoryName}\\_Temp.png", byteArray); } void Start() { } void Update() { } } }