using UnityEngine; [AddComponentMenu("Malbers/Utilities/Tools/Lock Axis")] public class LockAxis : MonoBehaviour { public bool LockX = true; public bool LockY = false; public bool LockZ = false; public Vector3 LockOffset; void Update() { Vector3 pos = transform.position; if (LockX) pos.x = LockOffset.x; if (LockY) pos.y = LockOffset.y; if (LockZ) pos.z = LockOffset.z; transform.position = pos; } }