fileFormatVersion: 2 guid: 0ffd6926a761db24ea3ab36de51cc34d ModelImporter: serializedVersion: 18 fileIDToRecycleName: 100000: b1 100002: b2 100004: b3 100006: b4 100008: b5 100010: b6 100012: //RootNode 100014: Head 100016: Jaw 100018: Lip 100020: Root 100022: SalmonMesh 100024: Head_1 100026: Head_2 100028: Head_3 100030: joint10 100032: joint11 100034: joint12 100036: joint13 100038: joint14 100040: joint15 100042: joint16 100044: joint17 100046: joint2 100048: joint3 100050: joint7 100052: joint8 100054: joint9 100056: SeaHorseMesh 400000: b1 400002: b2 400004: b3 400006: b4 400008: b5 400010: b6 400012: //RootNode 400014: Head 400016: Jaw 400018: Lip 400020: Root 400022: SalmonMesh 400024: Head_1 400026: Head_2 400028: Head_3 400030: joint10 400032: joint11 400034: joint12 400036: joint13 400038: joint14 400040: joint15 400042: joint16 400044: joint17 400046: joint2 400048: joint3 400050: joint7 400052: joint8 400054: joint9 400056: SeaHorseMesh 4300000: SalmonMesh 4300002: SeaHorseMesh 7400000: Swim 9500000: //RootNode 11100000: //RootNode 13700000: SalmonMesh 13700002: SeaHorseMesh materials: importMaterials: 0 materialName: 0 materialSearch: 1 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 optimizeGameObjects: 0 motionNodeName: animationCompression: 1 animationRotationError: .5 animationPositionError: .5 animationScaleError: .5 animationWrapMode: 2 extraExposedTransformPaths: [] clipAnimations: - serializedVersion: 16 name: Swim takeName: Take 001 firstFrame: 1 lastFrame: 24 wrapMode: 2 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 0 maskSource: {instanceID: 0} isReadable: 1 meshes: lODScreenPercentages: [] globalScale: .00499999989 meshCompression: 0 addColliders: 0 importBlendShapes: 1 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 optimizeMeshForGPU: 1 keepQuads: 0 weldVertices: 1 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVPackMargin: 4 useFileScale: 0 tangentSpace: normalSmoothAngle: 122 splitTangentsAcrossUV: 1 normalImportMode: 1 tangentImportMode: 1 importAnimation: 1 copyAvatar: 0 humanDescription: human: [] skeleton: [] armTwist: .5 foreArmTwist: .5 upperLegTwist: .5 legTwist: .5 armStretch: .0500000007 legStretch: .0500000007 feetSpacing: 0 rootMotionBoneName: lastHumanDescriptionAvatarSource: {instanceID: 0} animationType: 1 additionalBone: 1 userData: assetBundleName: assetBundleVariant: