%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-3388137151226898769 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7bfcc53f890e3864b941cd0e3c01c970, type: 3} m_Name: T_Dig m_EditorClassIdentifier: active: 1 Description: Plays a mode on the Animal(Self or the Target) MessageID: UseConstant: 1 ConstantValue: 0 Variable: {fileID: 0} UpdateInterval: 0.2 WaitForPreviousTask: 1 modeID: {fileID: 11400000, guid: 4dc5ca673dc60d346a62529c8a9bd8ff, type: 2} AbilityID: UseConstant: 1 ConstantValue: 10 Variable: {fileID: 0} ModePower: UseConstant: 1 ConstantValue: 0 Variable: {fileID: 0} near: 1 affect: 0 Play: 0 CoolDown: UseConstant: 1 ConstantValue: 0 Variable: {fileID: 0} ModeAngle: 360 lookAtAlign: 0 IgnoreFirstCoolDown: 1 alignTime: 0.3 --- !u!114 &-3026854313301678929 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 20de7ec569e280e4dbc951b31fe6319e, type: 3} m_Name: T_Move to Last Known m_EditorClassIdentifier: active: 1 Description: Move to last known MessageID: UseConstant: 1 ConstantValue: 0 Variable: {fileID: 0} UpdateInterval: 0.2 WaitForPreviousTask: 0 task: 8 distance: UseConstant: 1 ConstantValue: 10 Variable: {fileID: 0} distanceThreshold: UseConstant: 1 ConstantValue: 1 Variable: {fileID: 0} stoppingDistance: UseConstant: 1 ConstantValue: 0.5 Variable: {fileID: 0} direction: 0 arcsCount: 12 LookAtTarget: 0 debugColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.25} --- !u!114 &-2578923712362846892 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bcb15355fb5af304ebab1307cd8dab67, type: 3} m_Name: D_Wait 1 seg m_EditorClassIdentifier: active: 1 Description: Type Description Here DecisionID: UseConstant: 1 ConstantValue: 0 Variable: {fileID: 0} send: 0 interval: UseConstant: 1 ConstantValue: 0.2 Variable: {fileID: 0} WaitForAllTasks: 0 waitForTask: -1 WaitMinTime: UseConstant: 1 ConstantValue: 1 Variable: {fileID: 0} WaitMaxTime: UseConstant: 1 ConstantValue: 1 Variable: {fileID: 0} --- !u!114 &-1167554350472719138 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 786ed7d61fac2d048ab4ca3c778ef46e, type: 3} m_Name: D_Has arrived to Current Dest m_EditorClassIdentifier: active: 1 Description: Type Description Here DecisionID: UseConstant: 1 ConstantValue: 0 Variable: {fileID: 0} send: 0 interval: UseConstant: 1 ConstantValue: 0.2 Variable: {fileID: 0} WaitForAllTasks: 0 waitForTask: -1 TargetName: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e33e187dc72d4a48aaede99913c6393, type: 3} m_Name: Command - Go to Last know Location m_EditorClassIdentifier: ID: UseConstant: 1 ConstantValue: 0 Variable: {fileID: 0} tasks: - {fileID: -3026854313301678929} - {fileID: -3388137151226898769} - {fileID: 11400000, guid: 375657336a803e24e8cd26015c8e6e96, type: 2} transitions: - decision: {fileID: 3260110051006137647, guid: a62f7427844772f43b1088f2b08953a9, type: 2} trueState: {fileID: 11400000, guid: 4d361877d37787a44b7a5bcb4eef75ae, type: 2} falseState: {fileID: 0} - decision: {fileID: 619284880665400157} trueState: {fileID: 11400000, guid: cec8ca0e2b3e8714f9a55a3cb8a208d2, type: 2} falseState: {fileID: 0} GizmoStateColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} CreateTaskAsset: 1 CreateDecisionAsset: 1 --- !u!114 &619284880665400157 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4681abb1579a87d4ca46923c098ddece, type: 3} m_Name: D_Arrive and Wait m_EditorClassIdentifier: active: 1 Description: All Decisions on the list must be TRUE in order to sent a True Decision DecisionID: UseConstant: 1 ConstantValue: 0 Variable: {fileID: 0} send: 0 interval: UseConstant: 1 ConstantValue: 0.2 Variable: {fileID: 0} WaitForAllTasks: 0 waitForTask: -1 list_index: 1 decisions: - {fileID: -1167554350472719138} - {fileID: -2578923712362846892} invert: 0000 debug: 0