%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1968653433842188471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1968653433842188470} - component: {fileID: 1968653433842188459} - component: {fileID: 1968653433842188468} - component: {fileID: 1968653433842188469} - component: {fileID: 1968653433842188457} m_Layer: 2 m_Name: Vault Zone m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1968653433842188470 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968653433842188471} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1968653435351113245} - {fileID: 1968653435339463563} - {fileID: 1968653434677285496} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1968653433842188459 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968653433842188471} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f5db483093dc6384a8e91aac44f175ba, type: 3} m_Name: m_EditorClassIdentifier: debug: 1 automatic: 1 BoneOnly: 0 Angle: 135 Weight: 1 DoubleSide: 1 Flip: 0 BoneName: Head zoneType: 0 stateAction: 0 stanceAction: 0 Layer: UseConstant: 1 ConstantValue: serializedVersion: 2 m_Bits: 1048576 Variable: {fileID: 0} stateStatus: UseConstant: 1 ConstantValue: 0 Variable: {fileID: 0} tags: [] modeID: {fileID: 11400000, guid: 4dc5ca673dc60d346a62529c8a9bd8ff, type: 2} stateID: {fileID: 0} stanceID: {fileID: 0} ActionID: {fileID: 11400000, guid: 8393cbdf26de7994a94665dfb91be43c, type: 2} modeIndex: UseConstant: 1 ConstantValue: -99 Variable: {fileID: 0} ZoneID: 0 m_abilityStatus: 0 AbilityTime: 3 Force: UseConstant: 1 ConstantValue: 10 Variable: {fileID: 0} EnterAceleration: UseConstant: 1 ConstantValue: 2 Variable: {fileID: 0} ExitDrag: UseConstant: 1 ConstantValue: 4 Variable: {fileID: 0} LimitForce: UseConstant: 1 ConstantValue: 8 Variable: {fileID: 0} ForceGrounded: UseConstant: 1 ConstantValue: 0 Variable: {fileID: 0} ForceAirControl: UseConstant: 1 ConstantValue: 1 Variable: {fileID: 0} ModeFloat: 0 RemoveAnimalOnActive: 0 OnEnter: m_PersistentCalls: m_Calls: [] OnExit: m_PersistentCalls: m_Calls: [] OnZoneActivation: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1968653433842188457} m_TargetAssemblyTypeName: MalbersAnimations.Utilities.Aligner, Assembly-CSharp m_MethodName: Align m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 OnZoneFailed: m_PersistentCalls: m_Calls: [] ZoneCollider: {fileID: 1968653433842188468} Editor_Tabs1: 0 --- !u!65 &1968653433842188468 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968653433842188471} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 5, y: 1.6, z: 1.4} m_Center: {x: 0, y: 0.8, z: 0} --- !u!114 &1968653433842188469 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968653433842188471} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9b4de088e089c164bb239be84964ea4c, type: 3} m_Name: m_EditorClassIdentifier: UseColliders: 1 gizmoType: 0 debugSize: 0.03 DebugColor: {r: 1, g: 0.6744843, b: 0, a: 0.05490196} DrawAxis: 0 AxisSize: 0.65 --- !u!114 &1968653433842188457 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968653433842188471} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 88c14b3cd29479548aab2c6b8f8c60d7, type: 3} m_Name: m_EditorClassIdentifier: mainPoint: UseConstant: 1 ConstantValue: {fileID: 1968653435339463563} Variable: {fileID: 0} secondPoint: UseConstant: 1 ConstantValue: {fileID: 1968653434677285496} Variable: {fileID: 0} AlignTime: 0.1 AngleOffset: 0 AlignCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 1 outSlope: 1 tangentMode: 34 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 1 tangentMode: 34 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 AlignPos: 1 AlignRot: 1 DoubleSided: 1 AlignLookAt: 0 LookAtRadius: 0 LookAtRadiusTime: 0.25 DebugColor: {r: 1, g: 0.7176559, b: 0.18396229, a: 1} --- !u!1 &1968653434677285497 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1968653434677285496} m_Layer: 2 m_Name: AlignPoint 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1968653434677285496 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968653434677285497} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -2.5, y: 0.1, z: 0.75} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1968653433842188470} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1968653435339463572 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1968653435339463563} m_Layer: 2 m_Name: AlignPoint 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1968653435339463563 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968653435339463572} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 2.5, y: 0.1, z: 0.75} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1968653433842188470} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1968653435351113246 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1968653435351113245} - component: {fileID: 1968653435351113234} - component: {fileID: 1968653435351113235} - component: {fileID: 1968653435351113244} m_Layer: 2 m_Name: Wall m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1968653435351113245 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968653435351113246} m_LocalRotation: {x: -0, y: 0.0000004768371, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.5, z: 0} m_LocalScale: {x: 5, y: 1, z: 0.25} m_Children: [] m_Father: {fileID: 1968653433842188470} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1968653435351113234 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968653435351113246} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!65 &1968653435351113235 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968653435351113246} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &1968653435351113244 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968653435351113246} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 8b638c09ac1c5d94b96ba6773ccf6869, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0}