%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 78b2425a2284af743826c689403a4924, type: 3} m_Name: HueChange m_EditorClassIdentifier: m_functionInfo: "// Made with Amplify Shader Editor\n// Available at the Unity Asset Store - http://u3d.as/y3X \n/*ASEBEGIN\nVersion=15301\n206;164;1666;825;1158;258.5;1;True;False\nNode;AmplifyShaderEditor.HSVToRGBNode;7;163.1216,122.4787;Float;True;3;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.FunctionInput;10;-343,-128.5;Float;False;Saturation;1;2;False;1;0;FLOAT;2;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionInput;1;-800,40.5;Float;True;Texture;3;0;False;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.RGBToHSVNode;2;-584.9807,-30.43698;Float;True;1;0;FLOAT3;0,0,0;False;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;6;-255.9909,155.5828;Float;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionInput;9;-79,-139.5;Float;False;Hue;1;1;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;8;-154.8685,-48.15125;Float;True;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionInput;11;-475,194.5;Float;False;Light;1;3;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionOutput;0;514,-38;Float;True;True;Output;0;False;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nWireConnection;7;0;9;0\nWireConnection;7;1;8;0\nWireConnection;7;2;6;0\nWireConnection;2;0;1;0\nWireConnection;6;0;2;3\nWireConnection;6;1;11;0\nWireConnection;8;0;10;0\nWireConnection;8;1;2;2\nWireConnection;0;0;7;0\nASEEND*/\n//CHKSM=7B056051431A289850B2D83E261991E9EAA28EE4" m_functionName: m_description: Change the Hue of an Image m_additionalIncludes: m_additionalIncludes: [] m_outsideIncludes: [] m_additionalPragmas: m_additionalPragmas: [] m_outsidePragmas: [] m_nodeCategory: 3 m_customNodeCategory: m_previewPosition: 0