This list is in case you purchased this animation set to use in another engine or application. It is for Protof-Actor@2HandedMeleeWeaponAnimset.fbx Animation List: IdleBreathe: 10-130 Draw2HandedMelee: 140-190 PutBack2HandedMelee: 200-249 IdleBreathe2HandedMelee: 260-415 IdleLookAround2HandedMelee: 425-680 IdleCombatA2HandedMelee: 690-950 IdleCombatBA2HandedMelee: 960-992 IdleCombatC2HandedMelee: 1000-1190 TauntA2HandedMelee: 1200-1275 TauntB2HandedMelee: 1285-1405 WalkForwardHold2HandedMelee: 1415-1455 WalkForwardHold2HandedMelee_RM: 1465-1505 WalkBackwardsHold2HandedMelee: 1515-1555 WalkBackwardsHold2HandedMelee_RM: 1565-1605 RunHold2HandedMelee: 1615-1635 RunHold2HandedMelee_RM: 1645-1665 SprintHold2HandedMelee: 1675-1690 SprintHold2HandedMelee_RM: 1700-1715 JumpToApex2HandedMelee: 1725-1735 Falling2HandedMelee: 1745-1805 LandingLight2HandedMelee: 1815-1833 LandingMedium2HandedMelee: 1845-1867 LandingHeavy2HandedMelee: 1880-1913 WalkForward2HandedMelee: 1925-1965 WalkBackwards2HandedMelee: 1975-2015 WalkForwardRight2HandedMelee: 2025-2065 WalkBackwardsLeft2HandedMelee: 2075-2115 WalkForwardLeft2HandedMelee: 2125-2165 WalkBackwardsRight2HandedMelee: 2175-2215 WalkLeft2HandedMelee: 2225-2265 WalkRight2HandedMelee: 2275-2315 WalkForward2HandedMelee_RM: 2325-2365 WalkBackwards2HandedMelee_RM: 2375-2415 WalkForwardRight2HandedMelee_RM: 2425-2465 WalkBackwardsLeft2HandedMelee_RM: 2475-2515 WalkForwardLeft2HandedMelee_RM: 2525-2565 WalkBackwardsRight2HandedMelee_RM: 2575-2615 WalkLeft2HandedMelee_RM: 2625-2665 WalkRight2HandedMelee_RM: 2675-2715 RunForward2HandedMelee: 2725-2741 RunBackwards2HandedMelee: 2755-2771 RunRight2HandedMelee: 2785-2802 RunLeft2HandedMelee: 2815-2832 RunForwardLeft2HandedMelee: 2845-2862 RunBackwardsRight2HandedMelee: 2875-2892 RunForwardRight2HandedMelee: 2905-2922 RunBackwardsLeft2HandedMelee: 2935-2951 RunForward2HandedMelee_RM: 2965-2981 RunBackwards2HandedMelee_RM: 2995-3011 RunRight2HandedMelee_RM: 3025-3042 RunLeft2HandedMelee_RM: 3055-3072 RunForwardLeft2HandedMelee_RM: 3085-3102 RunBackwardsRight2HandedMelee_RM: 3115-3132 RunForwardRight2HandedMelee_RM: 3145-3162 RunBackwardsLeft2HandedMelee_RM: 3175-3191 CrouchIdle2HandedMelee: 3200-3285 CrouchIdleLookAround2HandedMelee: 3295-3580 CrouchForward2HandedMelee: 3590-3640 CrouchBackwards2HandedMelee: 3650-3700 CrouchForwardLeft2HandedMelee: 3710-3760 CrouchBackwardsRight2HandedMelee: 3770-3820 CrouchForwardRightA2HandedMelee: 3830-3880 CrouchBackwardsLeft2HandedMelee: 3890-3940 CrouchRight2HandedMelee: 3950-4000 CrouchLeft2HandedMelee: 4010-4060 CrouchForward2HandedMelee_RM: 4070-4120 CrouchBackwards2HandedMelee_RM: 4130-4180 CrouchForwardLeft2HandedMelee_RM: 4190-4240 CrouchBackwardsRight2HandedMelee_RM: 4250-4300 CrouchForwardRight2HandedMelee_RM: 4310-4360 CrouchBackwardsLeft2HandedMelee_RM: 4370-4420 CrouchRight2HandedMelee_RM: 4430-4480 CrouchLeft2HandedMelee_RM: 4490-4540 AttackA2HandedMelee: 4550-4590 AttackA2HandedMelee_RM: 4600-4640 AttackAForward2HandedMelee: 4650-4700 AttackAForward2HandedMelee_RM: 4710-4760 AttackB2HandedMelee: 4770-4815 AttackC2HandedMelee: 4825-4865 AttackD2HandedMelee: 4875-4930 AttackE2HandedMelee: 4940-4980 AttackE2HandedMelee_RM: 4990-5030 AttackBForward2HandedMelee: 5040-5090 AttackBForward2HandedMelee_RM: 5100-5150 AttackF2HandedMelee: 5160-5220 AttackF2HandedMelee_RM: 5230-5290 2HitComboAForward2HandedMelee: 5300-5360 2HitComboAForward2HandedMelee_RM: 5370-5430 3HitComboForward2HandedMelee: 5440-5530 3HitComboForward2HandedMelee_RM: 5540-5630 JumpAttack: 5640-5715 JumpAttack_RM: 5725-5800 AttackG2HandedMelee: 5810-5910 AttackG2HandedMelee_RM: 5920-6020 2HitComboBForward2HandedMelee: 6030-6090 2HitComboBForward2HandedMelee_RM: 6100-6160 DodgeForward2HandedMelee: 6170-6210 DodgeBackwards2HandedMelee: 6220-6260 DodgeForward2HandedMelee_RM: 6270-6310 DodgeBackwards2HandedMelee_RM: 6320-6360 ParryFront2HandedMelee: 6370-6395 ParryRight2HandedMelee: 6405-6430 ParryLeft2HandedMelee: 6440-6470 GetHitLightFront2HandedMelee: 6480-6510 GetHitLightBack2HandedMelee: 6520-6555 GetHitLightRight2HandedMelee: 6565-6595 GetHitLightLeft2HandedMelee: 6605-6640 GetHitHeavyFront2HandedMelee: 6650-6690 GetHitHeavyBack2HandedMelee: 6700-6750 GetHitHeavyLeft2HandedMelee: 6760-6810 GetHitHeavyRight2HandedMelee: 6820-6870 GetHitHeavyFront2HandedMelee_RM: 6880-6920 GetHitHeavyBack2HandedMelee_RM: 6930-6980 GetHitHeavyLeft2HandedMelee_RM: 6990-7040 GetHitHeavyRight2HandedMelee_RM: 7050-7100 DeathFront2HandedMelee: 7110-7197 DeadFront: 7210-7225 GetBackUpFront: 7235-7315 DeathBack2HandedMelee: 7325-7420 DeadBack: 7430-7445 GetBackUpBack: 7455-7550 DeathRight2HandedMelee: 7560-7635 DeadRight: 7645-7660 GetBackUpRight: 7670-7760 DeathLeft2HandedMelee: 7770-7865 DeadLeft: 7875-7890 GetBackUpLeft: 7900-8005