This list is in case you purchased this animation set to use in another engine or application. It is for Protof-Actor@FencingAnimset.fbx Animation List: DrawSwordFencing: 10-100 PutBackSwordFencing: 110-210 Idle1Fencing: 220-440 IdleBreatheFencing: 450-505 IdleLookAroundFencing: 515-615 IdleCombatFencing: 625-655 WalkForwardFencing: 665-705 WalkBackwardsFencing: 715-755 WalkRightFencing: 765-805 WalkLeftFencing: 815-855 WalkForwardRightFencing: 865-905 WalkBackwardsLeftFencing: 915-955 WalkForwardLeftFencing: 965-1005 WalkBackwardsRightFencing: 1015-1055 WalkForwardFencing_RM: 1065-1105 WalkBackwardsFencing_RM: 1115-1155 WalkRightFencing_RM: 1165-1205 WalkLeftFencing_RM: 1215-1255 WalkForwardRightFencing_RM: 1265-1305 WalkBackwardsLeftFencing_RM: 1315-1355 WalkForwardLeftFencing_RM: 1365-1405 WalkBackwardsRightFencing_RM: 1415-1455 RunForwardFencing: 1465-1480 RunBackwardsFencing: 1490-1505 RunRightFencing: 1515-1530 RunLeftFencing: 1540-1555 RunForwardRightFencing: 1565-1580 RunBackwardsLeftFencing: 1590-1605 RunFrowardLEftFencing: 1615-1630 RunBackwardsRightFencing: 1640-1655 RunForwardFencing_RM: 1665-1680 RunBackwardsFencing_RM: 1690-1705 RunRightFencing_RM: 1715-1730 RunLeftFencing_RM: 1740-1755 RunForwardRightFencing_RM: 1765-1780 RunBackwardsLeftFencing_RM: 1790-1805 RunFrowardLEftFencing_RM: 1815-1830 RunBackwardsRightFencing_RM: 1840-1855 IdleCrouch: 1865-1920 CrouchForward: 1930-1980 CrouchBackwards: 1990-2040 CrouchRight: 2050-2100 CrouchLeft: 2110-2160 CrouchForwardRight: 2170-2220 CrouchBackwardsLeft: 2230-2280 CrouchForwardLeft: 2290-2340 CrouchBackwardsRight: 2350-2400 CrouchForward_RM: 2410-2460 CrouchBackwards_RM: 2470-2520 CrouchRight_RM: 2530-2580 CrouchLeft_RM: 2590-2640 CrouchForwardRight_RM: 2650-2700 CrouchBackwardsLeft_RM: 2710-2760 CrouchForwardLeft_RM: 2770-2820 CrouchBackwardsRight_RM: 2830-2880 Attack1AForwardFencing: 2890-2915 Attack1AForwardFencing_RM: 2925-2950 Attack1ALeapforwardFencing: 2960-2995 Attack1ALeapForwardFencing_RM: 3005-3040 Attack1BLeapForwardFencing: 3050-3085 Attack1BLeapForardFencing_RM: 3095-3130 Attack1CLeapForwardFencing: 3140-3175 Attack1CLeapForardFencing_RM: 3185-3220 Attack1DLeapForwardFencing: 3230-3270 Attack1DLeapForardFencing_RM: 3280-3320 Attack2LeapForwadFencing: 3330-3385 Attack2LeapForwardFencing_RM: 3395-3450 Attack3ForwardFencing: 3460-3490 Attack3ForwardFencing_RM: 3500-3530 Attack3Fencing: 3540-3570 Attack4Fencing: 3580-3615 Attack4Fencing_RM: 3625-3660 Attack5Fencing: 3670-3705 Attack5Fencing_RM: 3715-3750 Attack5LeapForwardFencing: 3760-3805 Attack5LeapForwardFencing_RM: 3815-3860 Attack5ForwardFencing: 3870-3905 Attack5ForwardFencing_RM: 3915-3950 Attack6LeapForwardFencing: 3960-4005 Attack6LeapForwardFencing_RM: 4015-4060 Attack7ForwardFencing: 4070-4120 Attack7ForwardFencing_RM: 4130-4180 Attack4LeapForwardFencing: 4190-4240 Attack4LeapForwardFencing_RM: 4250-4300 Attack4LowForwardFencing: 4310-4350 Attack4LowForwardFencing_RM: 4360-4400 Attack1ELeapForwadFencing: 4410-4455 Attack1ELeapForwardFencing_RM: 4465-4510 2HitComboFencing: 4520-4580 2HitComboFencing_RM: 4590-4670 3HitComboFencing: 4680-4740 3HitComboFencing_RM: 4750-4830 ParryHighFencing: 4840-4860 ParryLowFencing: 4870-4890 ParryLeftFencing: 4900-4920 ParryRightFencing: 4930-4950 GetHitLightFrontFencing: 4960-4985 GetHitLightBackFencing: 4995-5025 GetHitLightRightFencing: 5035-5060 GetHitLightLEftFencing: 5070-5100 GetHitHeavyFrontFencing: 5110-5135 GEtHitHeavyBackFencing: 5145-5180 GetHitHeavyRightFencing: 5190-5220 GetHitHeavyLeftFencing: 5230-5260 GetHitHeavyFrontFencing_RM: 5270-5295 GEtHitHeavyBackFencing_RM: 5305-5340 GetHitHeavyRightFencing_RM: 5350-5380 GetHitHeavyLeftFencing_RM: 5390-5420 DeathFrontFencing: 5430-5517 DeathBackFencing: 5530-5625 DeathRightFencing: 5635-5710 DeathLeftFencing: 5720-5817