%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 21e8ff62d6df01841b560dfaec24f3a7, type: 3} m_Name: 02 Convert To Mesh m_EditorClassIdentifier: m_sourceTerrainTreatment: 2 m_saveFormat: 0 m_addMeshCollider: 1 m_addMeshColliderImpostor: 0 m_exportSelection: 0 m_terrainExportMask: {fileID: 0} m_terrainExportMaskChannel: 0 m_terrainExportInvertMask: 0 m_setupGameObjects: 1 m_exportToObj: 0 m_copyGaiaGameObjects: 1 m_copyGaiaGameObjectsImpostor: 0 m_convertSourceTerrains: 1 m_createImpostorScenes: 0 m_exportTerrainLODSettingsSourceTerrains: - m_saveResolution: 0 m_normalEdgeMode: 0 m_LODSettingsMode: 2 m_settingsFoldedOut: 1 m_exportTextures: 1 m_exportNormalMaps: 1 m_exportSplatmaps: 0 m_createMaterials: 1 m_materialShader: 0 m_bakeVertexColors: 0 m_VertexColorSmoothing: 3 m_bakeLayerMask: serializedVersion: 2 m_Bits: 4294967295 m_textureExportMethod: 1 m_addAlphaChannel: 0 m_textureExportResolution: 2048 m_bakeLighting: 0 namePrefix: LOD0_ m_captureBaseMapTextures: 0 m_exportTerrainLODSettingsImpostors: - m_saveResolution: 3 m_normalEdgeMode: 1 m_LODSettingsMode: 1 m_settingsFoldedOut: 0 m_exportTextures: 1 m_exportNormalMaps: 0 m_exportSplatmaps: 0 m_createMaterials: 1 m_materialShader: 1 m_bakeVertexColors: 1 m_VertexColorSmoothing: 3 m_bakeLayerMask: serializedVersion: 2 m_Bits: 4294967295 m_textureExportMethod: 1 m_addAlphaChannel: 0 m_textureExportResolution: 2048 m_bakeLighting: 0 namePrefix: LOD0_ m_captureBaseMapTextures: 0 m_exportPath: Assets/Gaia User Data/Sessions/GS-20201113 - 225124/Exports/Mesh Terrains m_newExportPreset: 1 m_customSettingsFoldedOut: 1