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Cast03_end - first: 74: 7400036 second: PutAwayWeaponR - first: 74: 7400038 second: PutAwayWeaponL - first: 74: 7400040 second: GrabWeaponR - first: 74: 7400042 second: GrabWeaponL - first: 74: 7400044 second: Attack01R - first: 74: 7400046 second: Attack01L - first: 74: 7400048 second: GotHit - first: 74: 7400050 second: Attack02R - first: 74: 7400052 second: Attack02L - first: 74: 7400054 second: Death - first: 74: 7400056 second: HeadLookR_start - first: 74: 7400058 second: HeadLookR_middle - first: 74: 7400060 second: HeadLookR_end - first: 74: 7400062 second: HeadLookL_start - first: 74: 7400064 second: HeadLookL_middle - first: 74: 7400066 second: HeadLookL_end - first: 95: 9500000 second: //RootNode - first: 137: 13700000 second: Head - first: 137: 13700002 second: MaleBody - first: 137: 13700004 second: Sword009_Blade - first: 137: 13700006 second: Sword009_Blade001 - first: 137: 13700008 second: Sword009_Crossbar - first: 137: 13700010 second: Sword009_Crossbar001 - first: 137: 13700012 second: Sword009_Handle - first: 137: 13700014 second: Sword009_Handle001 - first: 137: 13700016 second: ll_Sword009_Blade - first: 137: 13700018 second: ll_Sword009_Blade001 - first: 137: 13700020 second: ll_Sword009_Crossbar - first: 137: 13700022 second: ll_Sword009_Crossbar001 - first: 137: 13700024 second: ll_Sword009_Handle - first: 137: 13700026 second: ll_Sword009_Handle001 - first: 41386430: 2186277476908879412 second: ImportLogs - first: 74: 1827226128182048838 second: Take 001 externalObjects: - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: Dagger second: {fileID: 2100000, guid: fff81bc7d800c54429a4020edb755627, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: Eyes second: {fileID: 2100000, guid: 8821d6753626e41c6b86c168bab4679d, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: Eyeshine second: {fileID: 2100000, guid: 7c8aaba83cd354db4bc02dadd1af7b4b, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: MaleBody second: {fileID: 2100000, guid: eb0a2fdc33a6f4c75a24e3b9135ab110, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: MaleBrows second: {fileID: 2100000, guid: 4e800e8df57ed4579b688dc576fefa62, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: MaleHead second: {fileID: 2100000, guid: f129b1e5ac193406aaa6a34afb999659, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: Mat second: {fileID: 2100000, guid: 3ccaa25480a9986418245c552f5c9805, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: sword009_set second: {fileID: 2100000, guid: 6a537ec12c531d843a23f99a6872c08f, type: 2} materials: materialImportMode: 1 materialName: 0 materialSearch: 1 materialLocation: 1 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 removeConstantScaleCurves: 0 motionNodeName: rigImportErrors: rigImportWarnings: animationImportErrors: animationImportWarnings: "\nClip 'Take 001' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Base HumanLThigh2' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Base HumanLCalf' has scale animation that will be discarded.\n\t'Base HumanLFoot' has scale animation that will be discarded.\n\t'Base HumanLToe11' has scale animation that will be discarded.\n\t'Base HumanRThigh1' has scale animation that will be discarded.\n\t'Base HumanRThigh2' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Base HumanRCalf' has scale animation that will be discarded.\n\t'Base HumanRFoot' has scale animation that will be discarded.\n\t'Base HumanRToe11' has scale animation that will be discarded.\n\t'Base HumanRibcage' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Base HumanLCollarbone' has translation animation that will be discarded.\n\t'Base HumanLUpperarm1' has scale animation that will be discarded.\n\t'Base HumanLUpperarm2' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Base HumanLForearm1' has scale animation that will be discarded.\n\t'Base HumanLForearm2' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Base HumanLForearm3' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Base HumanLPalm' has scale animation that will be discarded.\n\t'Base HumanLThumbL1' has scale animation that will be discarded.\n\t'Base HumanLThumbL2' has scale animation that will be discarded.\n\t'Base HumanLThumbL3' has scale animation that will be discarded.\n\t'Base HumanLFingerL1' has scale animation that will be discarded.\n\t'Base HumanLFingerL2' has scale animation that will be discarded.\n\t'Base HumanLFingerL3' has scale animation that will be discarded.\n\t'Base HumanLFingerIndexL1' has scale animation that will be discarded.\n\t'Base HumanLFingerIndexL2' has scale animation that will be discarded.\n\t'Base HumanLFingerIndexL3' has scale animation that will be discarded.\n\t'Base HumanLFingerRingL1' has scale animation that will be discarded.\n\t'Base HumanLFingerRingL2' has scale animation that will be discarded.\n\t'Base HumanLFingerRingL3' has scale animation that will be discarded.\n\t'Base HumanLFingerPinkieL1' has scale animation that will be discarded.\n\t'Base HumanLFingerPinkieL2' has scale animation that will be discarded.\n\t'Base HumanLFingerPinkieL3' has scale animation that will be discarded.\n\t'Base HumanRCollarbone' has translation animation that will be discarded.\n\t'Base HumanRUpperarm1' has scale animation that will be discarded.\n\t'Base HumanRUpperarm2' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Base HumanRForearm1' has scale animation that will be discarded.\n\t'Base HumanRForearm2' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Base HumanRForearm3' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Base HumanRPalm' has scale animation that will be discarded.\n\t'Base HumanRThumbR1' has scale animation that will be discarded.\n\t'Base HumanRThumbR2' has scale animation that will be discarded.\n\t'Base HumanRThumbR3' has scale animation that will be discarded.\n\t'Base HumanRFingerR1' has scale animation that will be discarded.\n\t'Base HumanRFingerR2' has scale animation that will be discarded.\n\t'Base HumanRFingerR3' has scale animation that will be discarded.\n\t'Base HumanRFingerIndexR1' has scale animation that will be discarded.\n\t'Base HumanRFingerIndexR2' has scale animation that will be discarded.\n\t'Base HumanRFingerIndexR3' has scale animation that will be discarded.\n\t'Base HumanRFingerRingR1' has scale animation that will be discarded.\n\t'Base HumanRFingerRingR2' has scale animation that will be discarded.\n\t'Base HumanRFingerRingR3' has scale animation that will be discarded.\n\t'Base HumanRFingerPinkieR1' has scale animation that will be discarded.\n\t'Base HumanRFingerPinkieR2' has scale animation that will be discarded.\n\t'Base HumanRFingerPinkieR3' has scale animation that will be discarded.\n\t'Base HumanNeck' has scale animation that will be discarded.\n\t'Base HumanHead' has scale animation that will be discarded.\n\t'EyePointR' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'EyeR' has translation animation that will be discarded.\n\t'EyePointL' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'EyeL' has translation animation that will be discarded.\n" animationRetargetingWarnings: animationDoRetargetingWarnings: 0 importAnimatedCustomProperties: 0 importConstraints: 0 animationCompression: 3 animationRotationError: 0.5 animationPositionError: 0.5 animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] extraUserProperties: [] clipAnimations: - serializedVersion: 16 name: Take 001 takeName: Take 001 internalID: 0 firstFrame: -4 lastFrame: 2444 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 meshCompression: 0 addColliders: 0 useSRGBMaterialColor: 1 sortHierarchyByName: 1 importVisibility: 0 importBlendShapes: 1 importCameras: 0 importLights: 0 nodeNameCollisionStrategy: 0 fileIdsGeneration: 1 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 keepQuads: 0 weldVertices: 1 bakeAxisConversion: 0 preserveHierarchy: 0 skinWeightsMode: 0 maxBonesPerVertex: 4 minBoneWeight: 0.001 optimizeBones: 1 meshOptimizationFlags: 0 indexFormat: 2 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVMarginMethod: 0 secondaryUVMinLightmapResolution: 40 secondaryUVMinObjectScale: 1 secondaryUVPackMargin: 4 useFileScale: 1 tangentSpace: normalSmoothAngle: 60 normalImportMode: 0 tangentImportMode: 4 normalCalculationMode: 0 legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 blendShapeNormalImportMode: 1 normalSmoothingSource: 0 referencedClips: [] importAnimation: 1 humanDescription: serializedVersion: 3 human: - boneName: Base HumanPelvis humanName: Hips limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanLThigh1 humanName: LeftUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanRThigh1 humanName: RightUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanLCalf humanName: LeftLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanRCalf humanName: RightLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanLFoot humanName: LeftFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanRFoot humanName: RightFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanSpine1 humanName: Spine limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanSpine2 humanName: Chest limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanNeck humanName: Neck limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanHead humanName: Head limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanLCollarbone humanName: LeftShoulder limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanRCollarbone humanName: RightShoulder limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanLUpperarm1 humanName: LeftUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanRUpperarm1 humanName: RightUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanLForearm1 humanName: LeftLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanRForearm1 humanName: RightLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanLPalm humanName: LeftHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanRPalm humanName: RightHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanLToe11 humanName: LeftToes limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanRToe11 humanName: RightToes limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: EyeL humanName: LeftEye limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: EyeR humanName: RightEye limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanJaw humanName: Jaw limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanLThumbL1 humanName: Left Thumb Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanLThumbL2 humanName: Left Thumb Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanLThumbL3 humanName: Left Thumb Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanLFingerL1 humanName: Left Index Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanLFingerL2 humanName: Left Index Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanLFingerL3 humanName: Left Index Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanLFingerIndexL1 humanName: Left Middle Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanLFingerIndexL2 humanName: Left Middle Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanLFingerIndexL3 humanName: Left Middle Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanLFingerRingL1 humanName: Left Ring Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanLFingerRingL2 humanName: Left Ring Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanLFingerRingL3 humanName: Left Ring Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanLFingerPinkieL1 humanName: Left Little Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanLFingerPinkieL2 humanName: Left Little Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanLFingerPinkieL3 humanName: 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humanName: Right Index Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanRFingerIndexR1 humanName: Right Middle Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanRFingerIndexR2 humanName: Right Middle Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanRFingerIndexR3 humanName: Right Middle Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanRFingerRingR1 humanName: Right Ring Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanRFingerRingR2 humanName: Right Ring Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanRFingerRingR3 humanName: Right Ring Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanRFingerPinkieR1 humanName: Right Little Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanRFingerPinkieR2 humanName: Right Little Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanRFingerPinkieR3 humanName: Right Little Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Base HumanSpine3 humanName: UpperChest limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 skeleton: - name: HumanMale_Body(Clone) parentName: position: {x: 0, y: 0, z: 0} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1, y: 1, z: 1} - name: 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