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25 lines
481 B
C#
25 lines
481 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using SiegeSong;
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namespace SiegeSong
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{
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public class LoadingCell : MonoBehaviour
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{
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public int RowNumber;
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public int ColumnNumber;
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public string LocationID;
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public string LocationName;
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public DangerLevel DangerLevel;
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public bool Public;
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public List<WorldObject> WorldObjects;
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void Start() { }
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void Update() { }
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}
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}
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