You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

471 lines
13 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2020301917919917892
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5194216512032633132}
- component: {fileID: 1628784226078137631}
- component: {fileID: 6870140793648520049}
m_Layer: 5
m_Name: Slider Background
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &5194216512032633132
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2020301917919917892}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5483554963649400678}
m_Father: {fileID: 6693304824171573409}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 150, y: 150}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1628784226078137631
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2020301917919917892}
m_CullTransparentMesh: 0
--- !u!114 &6870140793648520049
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2020301917919917892}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.3301887, g: 0.3301887, b: 0.3301887, a: 0.49803922}
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: e1019e76d6b63b24da0c7a7fd4e4aa69, type: 3}
m_Type: 3
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 0
m_FillOrigin: 2
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 0.5
--- !u!1 &5692703630359376952
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5483554963649400678}
- component: {fileID: 5481683556013264304}
- component: {fileID: 5664951536932702144}
m_Layer: 5
m_Name: Slider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &5483554963649400678
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5692703630359376952}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5194216512032633132}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 150, y: 150}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5481683556013264304
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5692703630359376952}
m_CullTransparentMesh: 0
--- !u!114 &5664951536932702144
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5692703630359376952}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.43281975, g: 1, b: 0.41176474, a: 1}
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: e1019e76d6b63b24da0c7a7fd4e4aa69, type: 3}
m_Type: 3
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 0
m_FillOrigin: 2
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 0.5
--- !u!1 &5694292344138474724
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5484102030199079480}
- component: {fileID: 5694292344138474747}
m_Layer: 5
m_Name: Slider Stamina UI v2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &5484102030199079480
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5694292344138474724}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6693304824171573409}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: 0, y: -225}
m_SizeDelta: {x: 150, y: 150}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &5694292344138474747
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5694292344138474724}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 41eb9c17bc0693d448a412425a2d17b0, type: 3}
m_Name:
m_EditorClassIdentifier:
Events:
- Event: {fileID: 11400000, guid: 7cf722dd04e074d4eb5c291280cdd5aa, type: 2}
useInt: 0
useFloat: 1
useVoid: 1
useString: 0
useBool: 1
useGO: 0
useTransform: 1
useVector3: 0
useVector2: 0
useComponent: 0
useSprite: 0
Response:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 6693304824171573415}
m_TargetAssemblyTypeName:
m_MethodName: Fade_Out
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
ResponseNull:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 6693304824171573414}
m_TargetAssemblyTypeName:
m_MethodName: Clear
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
ResponseFloat:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 5664951536932702144}
m_TargetAssemblyTypeName:
m_MethodName: set_fillAmount
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
ResponseInt:
m_PersistentCalls:
m_Calls: []
ResponseBool:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 6693304824171573415}
m_TargetAssemblyTypeName:
m_MethodName: Fade_In
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
ResponseBoolFalse:
m_PersistentCalls:
m_Calls: []
ResponseBoolTrue:
m_PersistentCalls:
m_Calls: []
ResponseString:
m_PersistentCalls:
m_Calls: []
ResponseGO:
m_PersistentCalls:
m_Calls: []
ResponseTransform:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 6693304824171573414}
m_TargetAssemblyTypeName:
m_MethodName: SetTransform
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
ResponseComponent:
m_PersistentCalls:
m_Calls: []
ResponseSprite:
m_PersistentCalls:
m_Calls: []
ResponseVector3:
m_PersistentCalls:
m_Calls: []
ResponseVector2:
m_PersistentCalls:
m_Calls: []
IntEventList: []
AdvancedInteger: 0
AdvancedBool: 0
InvertBool: 0
--- !u!1 &6693304824171573410
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6693304824171573409}
- component: {fileID: 6693304824171573413}
- component: {fileID: 6693304824171573414}
- component: {fileID: 6693304824171573415}
- component: {fileID: 6693304824171573408}
m_Layer: 5
m_Name: Stamina Fill
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &6693304824171573409
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6693304824171573410}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.15, y: 0.15, z: 0.15}
m_Children:
- {fileID: 5194216512032633132}
m_Father: {fileID: 5484102030199079480}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 150, y: 150}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &6693304824171573413
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6693304824171573410}
m_CullTransparentMesh: 0
--- !u!114 &6693304824171573414
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6693304824171573410}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f2a678aa093696e44886619b4e971c6b, type: 3}
m_Name:
m_EditorClassIdentifier:
MainCamera: {fileID: 0}
WorldTransform:
UseConstant: 1
ConstantValue: {fileID: 0}
Variable: {fileID: 0}
UseChild:
UseConstant: 1
ConstantValue:
Variable: {fileID: 0}
HideOffScreen: {fileID: 0}
ResetOnDisable: 0
HideOnNull: 0
Offset:
UseConstant: 1
ConstantValue: {x: 0, y: 0, z: 0}
Variable: {fileID: 0}
Scale:
UseConstant: 1
ConstantValue: {x: 0.15, y: 0.15, z: 0.15}
Variable: {fileID: 0}
--- !u!114 &6693304824171573415
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6693304824171573410}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 25d94ecbfbdcf48449c1f21ac83b2935, type: 3}
m_Name:
m_EditorClassIdentifier:
group: {fileID: 6693304824171573408}
defaultAlpha:
UseConstant: 1
ConstantValue: 0
Variable: {fileID: 0}
timeEnter:
UseConstant: 1
ConstantValue: 0.1
Variable: {fileID: 0}
timeExit:
UseConstant: 1
ConstantValue: 0.3
Variable: {fileID: 0}
delayIn:
UseConstant: 1
ConstantValue: 0
Variable: {fileID: 0}
delayOut:
UseConstant: 1
ConstantValue: 0
Variable: {fileID: 0}
fadeCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!225 &6693304824171573408
CanvasGroup:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6693304824171573410}
m_Enabled: 1
m_Alpha: 1
m_Interactable: 0
m_BlocksRaycasts: 1
m_IgnoreParentGroups: 0