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24 lines
479 B
C#

using UnityEngine;
[AddComponentMenu("Malbers/Utilities/Tools/Lock Axis")]
public class LockAxis : MonoBehaviour
{
public bool LockX = true;
public bool LockY = false;
public bool LockZ = false;
public Vector3 LockOffset;
void Update()
{
Vector3 pos = transform.position;
if (LockX) pos.x = LockOffset.x;
if (LockY) pos.y = LockOffset.y;
if (LockZ) pos.z = LockOffset.z;
transform.position = pos;
}
}