You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Jonathan Miller 00e4582c08 Plugins system 3 years ago
..
LICENSE Plugins system 3 years ago
LICENSE.meta Plugins system 3 years ago
README Plugins system 3 years ago
README.meta Plugins system 3 years ago
cellular2D.cs Plugins system 3 years ago
cellular2D.cs.meta Plugins system 3 years ago
cellular2x2.cs Plugins system 3 years ago
cellular2x2.cs.meta Plugins system 3 years ago
cellular2x2x2.cs Plugins system 3 years ago
cellular2x2x2.cs.meta Plugins system 3 years ago
cellular3D.cs Plugins system 3 years ago
cellular3D.cs.meta Plugins system 3 years ago
classicnoise2D.cs Plugins system 3 years ago
classicnoise2D.cs.meta Plugins system 3 years ago
classicnoise3D.cs Plugins system 3 years ago
classicnoise3D.cs.meta Plugins system 3 years ago
classicnoise4D.cs Plugins system 3 years ago
classicnoise4D.cs.meta Plugins system 3 years ago
common.cs Plugins system 3 years ago
common.cs.meta Plugins system 3 years ago
noise2D.cs Plugins system 3 years ago
noise2D.cs.meta Plugins system 3 years ago
noise3D.cs Plugins system 3 years ago
noise3D.cs.meta Plugins system 3 years ago
noise3Dgrad.cs Plugins system 3 years ago
noise3Dgrad.cs.meta Plugins system 3 years ago
noise4D.cs Plugins system 3 years ago
noise4D.cs.meta Plugins system 3 years ago
psrdnoise2D.cs Plugins system 3 years ago
psrdnoise2D.cs.meta Plugins system 3 years ago

README

These files contain noise functions that are compatible with all
current versions of GLSL (1.20 and up), and all you need to use them
is provided in the source file. There is no external data, and no
setup procedure. Just cut and paste and call the function.

GLSL has a very rudimentary linker, so some helper functions are
included in several of the files with the same name. If you want to
use more than one of these functions in the same shader, you may run
into problems with redefinition of the functions mod289() and permute().
If that happens, just delete any superfluous definitions.

-----

Source: https://github.com/ashima/webgl-noise
Changes:
 - 10 April 2018, Unity Technologies, Ported to HPC#