You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Jonathan Miller 00e4582c08 Plugins system 3 years ago
..
Documentation~ Plugins system 3 years ago
Editor Plugins system 3 years ago
Samples~/ProceduralPatterns Plugins system 3 years ago
ShaderGraphLibrary Plugins system 3 years ago
Tests Plugins system 3 years ago
.npmignore Plugins system 3 years ago
CHANGELOG.md Plugins system 3 years ago
CHANGELOG.md.meta Plugins system 3 years ago
Editor.meta Plugins system 3 years ago
LICENSE.md Plugins system 3 years ago
LICENSE.md.meta Plugins system 3 years ago
README.md Plugins system 3 years ago
README.md.meta Plugins system 3 years ago
ShaderGraphLibrary.meta Plugins system 3 years ago
Tests.meta Plugins system 3 years ago
ValidationConfig.json Plugins system 3 years ago
ValidationConfig.json.meta Plugins system 3 years ago
package.json Plugins system 3 years ago
package.json.meta Plugins system 3 years ago

README.md

Shader Graph

Screenshot of Shader Graph

A Shader Graph enables you to build shaders visually. Instead of hand writing code you create and connect nodes in a graph network. The graph framework gives instant feedback on the changes, and its simple enough that new users can become involved in shader creation.

Unless you intend to modify Shader Graph or want to try out the latest and unsupported features, Unity recommends that you install Shader Graph through the Unity Package Manager:

  1. Open a Unity project.
  2. Open the Package Manager window (Window > Package Manager).
  3. In the Package Manager window, in the Packages menu, select Unity Registry.
  4. Do one of the following, based on your project needs:

Unity recommends using Shader Graph with URP or HDRP.

Instructions

If you want to try out the latest features, we recommend obtaining the most recent version of Shader Graph through the Unity Scriptable Render Pipeline (SRP) repository, which includes the Shader Graph project as a Git submodule. For more information on Git submodules, see Git's documentation on Submodules.

If you don't install Shader Graph through the SRP repository, you don't have any Master Node backends available and your shaders are invalid. Invalid shaders appear pink in the Unity Editor. Installing through the repository also ensures you have a compatible set of render pipeline and Shader Graph versions.

For more detailed instructions for installing from the repository, see the SRP repository's README.