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siege-song/Data/Logs/AssetImportWorker11-prev.log

174 lines
11 KiB
Plaintext

Using pre-set license
Built from '2021.2/staging' branch; Version is '2021.2.7f1 (6bd9e232123f) revision 7068130'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22000) 64bit Professional' Language: 'en' Physical Memory: 16262 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
COMMAND LINE ARGUMENTS:
D:\Unity\Editor\2021.2.7f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker11
-projectPath
D:/Unity/Games/siege-song/Data
-logFile
Logs/AssetImportWorker11.log
-srvPort
56701
Successfully changed project path to: D:/Unity/Games/siege-song/Data
D:/Unity/Games/siege-song/Data
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Default GameObject BitMask: Water already registered
Refreshing native plugins compatible for Editor in 2517.57 ms, found 9 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.2.7f1 (6bd9e232123f)
[Subsystems] Discovering subsystems at path D:/Unity/Editor/2021.2.7f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/Unity/Games/siege-song/Data/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504)
Vendor: NVIDIA
VRAM: 12129 MB
Driver: 31.0.15.3179
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Initialize mono
Mono path[0] = 'D:/Unity/Editor/2021.2.7f1/Editor/Data/Managed'
Mono path[1] = 'D:/Unity/Editor/2021.2.7f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'D:/Unity/Editor/2021.2.7f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56460
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: D:/Unity/Editor/2021.2.7f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.007056 seconds.
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 1567.74 ms, found 9 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 3.512 seconds
Domain Reload Profiling:
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BeginReloadAssembly (244ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (2ms)
EndReloadAssembly (3058ms)
LoadAssemblies (243ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (408ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (166ms)
SetupLoadedEditorAssemblies (2290ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (105ms)
SetLoadedEditorAssemblies (5ms)
RefreshPlugins (1568ms)
BeforeProcessingInitializeOnLoad (4ms)
ProcessInitializeOnLoadAttributes (477ms)
ProcessInitializeOnLoadMethodAttributes (132ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Platform modules already initialized, skipping
Registering precompiled user dll's ...
Registered in 0.034921 seconds.
Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory is not a mono symbol file
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Symbol file LoadedFromMemory is not a mono symbol file
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Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 1856.39 ms, found 9 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.